Udemy - Make a 2D Platformer Character with State Machines in Unity

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Udemy - Make a 2D Platformer Character with State Machines in Unity (Size: 1.6 GB)
  1. Introduction.mp4 34.8 MB
  1. Introduction.srt 2.7 KB
  10. Cinemachine - Easy & Smooth Follow Camera for Your Player.mp4 19 MB
  10. Cinemachine - Easy & Smooth Follow Camera for Your Player.srt 2.1 KB
  2. Project Setup, Assets, and Creating a Player Prefab.mp4 113.6 MB
  2. Project Setup, Assets, and Creating a Player Prefab.srt 19.5 KB
  3. Setting Up Run and Idle Animation in the Animator Controller.mp4 113.5 MB
  3. Setting Up Run and Idle Animation in the Animator Controller.srt 14.8 KB
  4. Controlling Animator Transitions through Input Script and Animator Parameter.mp4 178.5 MB
  4. Controlling Animator Transitions through Input Script and Animator Parameter.srt 22.8 KB
  5. Building Ground on a Tilemap to Stand On.mp4 67.3 MB
  5. Building Ground on a Tilemap to Stand On.srt 10.4 KB
  6. Movement Scripts & Dynamic Rigidbody.mp4 275.8 MB
  6. Movement Scripts & Dynamic Rigidbody.srt 41.9 KB
  7. Air States - Falling, Rising, Jumping, Landing, and Double Jumping.mp4 479.1 MB
  7. Air States - Falling, Rising, Jumping, Landing, and Double Jumping.srt 47.9 KB
  8. Wall Jumping.mp4 287.8 MB
  8. Wall Jumping.srt 33.1 KB
  9. Adding a Background and More Ground for Character.mp4 31.5 MB
  9. Adding a Background and More Ground for Character.srt 3.5 KB
  Bonus Resources.txt 307.2 B
  Get Bonus Downloads Here.url 204.8 B
  ▲ 22 total files

Description


Make a 2D Platformer Character with State Machines in Unity
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 10 lectures (2h 6m) | Size: 1.54 GB
Making Movement, Controls, Animations, and Collisions for Dynamic Rigidbody 2D Characters
What you'll learn:
Make a fully movable 2d platformer character using dynamic rigidbody physics
Turn a spritesheet into 2d animation sequences compatible with the Unity engine
Study C# coding basics for writing controls, states, and physics interactions
Explore Unity engine topics for beginners game development

Requirements
General programming knowledge is helpful but not required. Unity scripts are written in C#
Download and install the Unity game engine and a script editor of your choice. Visual studio is the standard and can be easily installed along side Unity during the installer.

Description
This course will show you how to take an animated sprite character and use it in Unity engine to setup a fully playable and animated player character GameObject. In this series, we will utilize the unity animator component & state machines to allow our character to transition from one animation like idle, run, jump, and wall jump to the next at the correct time. We will also cover how to setup character movement scripts for moving the player's rigidbody. By the end you should have a functioning 2d platformer character with a clean state machine setup and nicely separated state machine behaviours for controlling each state (or substate machine when you want to apply one script to multiple states at once!)

Create a 2d platformer character with movement scripts for running and jumping around your level.

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