Udemy - Object-Oriented Programming Through Analogies

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Udemy - Object-Oriented Programming Through Analogies (Size: 613.3 MB)
  Bonus Resources.txt 102.4 B
  Get Bonus Downloads Here.url 204.8 B
  ~Get Your Files Here !
  1 - Introduction
  1. Welcome & Course Mindset (Description).html 716.8 B
  1. Welcome & Course Mindset.mp4 19.7 MB
  2 - Why OOP Exists
  1. Design Checkpoint Why Procedural Code Breaks (Description).html 716.8 B
  1. Design Checkpoint Why Procedural Code Breaks.html 18.5 KB
  2. Why Procedural Code Fails.mp4 33.3 MB
  3 - Foundations Objects & Responsibility
  2. Design Checkpoint Objects & Classes (Description).html 716.8 B
  2. Design Checkpoint Objects & Classes.html 18.4 KB
  4 - Controlling Complexity
  3. Design Checkpoint Encapsulation, Abstraction & Interfaces (Description).html 819.2 B
  3. Design Checkpoint Encapsulation, Abstraction & Interfaces.html 18.4 KB
  5 - Object Relationships
  10. Composition Ownership and Responsibility.mp4 39.7 MB
  11. Aggregation Shared Lifetimes.mp4 35.7 MB
  4. Design Checkpoint Association, Composition & Aggregation (Description).html 819.2 B
  6 - Dependency & Flexibility
  12. Dependency The Hidden Coupling.mp4 28.3 MB
  13. Dependency Injection Decoupling Creation from Use.mp4 25.4 MB
  5. Design Checkpoint Dependency & Injection (Description).html 716.8 B
  5. Design Checkpoint Dependency & Injection.html 18.4 KB
  7 - Reuse & Polymorphism
  14. Inheritance Power with a Cost.mp4 28.3 MB
  15. Polymorphism One Interface, Many Behaviors.mp4 33.1 MB
  16. Composition over Inheritance A Rule of Thumb.mp4 33.9 MB
  6. Design Checkpoint Inheritance, Polymorphism & Trade-offs (Description).html 819.2 B
  6. Design Checkpoint Inheritance, Polymorphism & Trade-offs.html 18.5 KB
  8 - Putting It All Together
  17. How All OOP Concepts Work Together.mp4 35.4 MB
  18. Common OOP Anti-Patterns.mp4 39.1 MB
  7. Final Design Review OOP as a System (Description).html 716.8 B
  7. Final Design Review OOP as a System.html 18.4 KB
  9. Association Objects That Know Each Other.mp4 35.5 MB
  6. Encapsulation Protecting Behavior, Not Data.mp4 41.9 MB
  7. Abstraction Focusing on What, Not How.mp4 39.7 MB
  8. Interface Behavior Contracts, Not Classes.mp4 40.6 MB
  4. Object A Responsible Actor.mp4 34.3 MB
  5. Class Blueprint, Object Living Instance.mp4 33.2 MB
  3. Symptoms of Bad Design.mp4 36.2 MB

Description


Object-Oriented Programming Through Analogies

https://WebToolTip.com

Published 2/2026
Created by Afif Bouzidi
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz, 2 Ch
Level: All Levels | Genre: eLearning | Language: English | Duration: 18 Lectures ( 47m ) | Size: 613 MB

Learn OOP using analogies: objects, encapsulation, abstraction, composition & design principles

What you'll learn
✓ Understand Object-Oriented Programming as a design mindset, not as syntax or language-specific rules, and explain why OOP exists.
✓ Recognize symptoms of bad software design early, including excessive coupling, unclear responsibilities, and fragile structures.
✓ Identify and apply core OOP concepts—objects, encapsulation, abstraction, interfaces, and composition—based on design intent rather than habit.
✓ Make informed design trade-offs, knowing when to use inheritance, polymorphism, composition, or dependency injection—and when not to.
✓ Explain software design decisions clearly and confidently, using responsibility, collaboration, and structure as guiding principles.
✓ Avoid common OOP anti-patterns by understanding how OOP concepts work together in real systems.

Requirements
● Basic familiarity with programming concepts (such as functions, variables, or classes) is helpful, but no advanced experience is required.
● No specific programming language knowledge is needed. The course is language-agnostic and does not use code examples.
● No prior knowledge of Object-Oriented Programming is required. Concepts are explained from first principles.
● No special tools or software are needed—just the ability to watch the videos and reflect on the concepts.
● This course is suitable for junior developers building foundations, experienced developers refining their design thinking, and anyone who wants a clearer understanding of OOP beyond syntax.

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