Udemy - Substance Painter Technique - Techniques For Game-Ready Ass

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Udemy - Substance Painter Technique - Techniques For Game-Ready Ass (Size: 3.2 GB)
  0 - 05Title Using UDIMS in Unreal and Marmoset How to use UDIMs properly.mp4 496.8 MB
  1 - 01TexturingMiniGrindedInSubstancePainterEnglishversion.mp4 751.5 MB
  2 - 02TexturingMiniGrindedInSubstancePainterEnglishversion.mp4 518 MB
  3 - 03Browning Pistol Texturing In substance painter.mp4 826.2 MB
  4 - 04Scifi Wall in Substance Painter.mp4 671 MB
  Bonus Resources.txt 409.6 B
  Get Bonus Downloads Here.url 204.8 B

Description


Substance Painter Technique: Techniques For Game-Ready Ass

https://DevCourseWeb.com

Published 10/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.19 GB | Duration: 2h 37m

Learn Expert Texturing Techniques for Mini Grinders, Browning Pistols, Tileable Textures, and UDIM Management in Unreal

What you'll learn
Master the texturing process for different surfaces like metal, plastic, and leather by working on real-world models
Discover how to make tileable textures, which are less common in Substance Painter workflows, by effectively utilizing the Height channel and custom alphas.
Working with UDIMs in Unreal Engine and Marmoset Toolbag: Understand how to export UDIM textures from Substance Painter and manage them in Unreal Engine
Explore how to retexture models created by other artists, such as the Browning Pistol

Requirements
Basic 3D modeling knowledge to understand how textures apply to models.
Substance Painter and Marmoset Toolbag installed on your computer.
A capable computer that meets the software's performance requirements.
A passion for learning and improving your 3D texturing skills.

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