Udemy - TempleRun Style Game for iOS and Android Top Unity3D Course

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Udemy - TempleRun Style Game for iOS and Android Top Unity3D Course (Size: 2.1 GB)
  1. Installing Unity and Visual Studio on Windows.mp4 34.1 MB
  1. Player Logic I Propelling the Character Forward.mp4 66.7 MB
  1. Player Logic I Propelling the Character Forward.srt 21.5 KB
  1. Reward System Coin Collection & Running Distance Tracking & Score Saving.mp4 139.7 MB
  1. Reward System Coin Collection & Running Distance Tracking & Score Saving.srt 27.8 KB
  1. Setting-up Our Virtual Scene and Importing Our 3D Character Model.mp4 104.6 MB
  1. Setting-up Our Virtual Scene and Importing Our 3D Character Model.srt 25.7 KB
  1.1 GameObjects Official Manual.html 102.4 B
  1.2 More on the Vertex Snapping Tool.html 102.4 B
  10. Adding Sound to the Game.mp4 116.9 MB
  10. Adding Sound to the Game.srt 19.2 KB
  2. Game Menus.mp4 142.4 MB
  2. Game Menus.srt 29.3 KB
  2. Installing Unity and Visual Studio on macOS.mp4 43.6 MB
  2. Installing Unity and Visual Studio on macOS.srt 7 KB
  2. Player Logic I (Cont'd) Implementing Gravity Effect.mp4 30.3 MB
  2. Player Logic I (Cont'd) Implementing Gravity Effect.srt 10.1 KB
  2. Prefabs and Object Oriented Programming (OOP) in Unity.mp4 17.9 MB
  2. Prefabs and Object Oriented Programming (OOP) in Unity.srt 4.3 KB
  2.1 Prefabs.html 102.4 B
  3. Game User Interface (UI).mp4 231.9 MB
  3. Game User Interface (UI).srt 38.9 KB
  3. Player Logic II Left and Right Turns; and Getting Input from the Keyboard.mp4 89.8 MB
  3. Player Logic II Left and Right Turns; and Getting Input from the Keyboard.srt 26.9 KB
  4. Game Mechanics (GM) I Camera Behavior Script.mp4 78.6 MB
  4. Game Mechanics (GM) I Camera Behavior Script.srt 20.3 KB
  4. Mobile Port Touch Input Integration.mp4 150.4 MB
  4. Mobile Port Touch Input Integration.srt 35.9 KB
  5. GM II Spawning Infinite Random Segments Forward.mp4 143.8 MB
  5. GM II Spawning Infinite Random Segments Forward.srt 40.1 KB
  5. Mobile Port Accelerometer Input Integration.mp4 124.3 MB
  5. Mobile Port Accelerometer Input Integration.srt 19.2 KB
  5.1 Instantiating Prefabs at Run Time Unity Manual Page.html 102.4 B
  6. GM III Generating Random Segments & Spawning them in Different Directions.mp4 115.4 MB
  6. GM III Generating Random Segments & Spawning them in Different Directions.srt 24.1 KB
  6. Mobile Port Build for iOS & Android.mp4 59 MB
  6. Mobile Port Build for iOS & Android.srt 13.1 KB
  7. Player Animation Importing Animations and Unity Animation System Basics.mp4 190.1 MB
  7. Player Animation Importing Animations and Unity Animation System Basics.srt 39.3 KB
  8. VFX Adding Water and a Clearing Fog Effect.mp4 50.6 MB
  8. VFX Adding Water and a Clearing Fog Effect.srt 9.7 KB
  9. Player Logic III Death Condition, Collision Detection, and Player Respawning.mp4 183.9 MB
  9. Player Logic III Death Condition, Collision Detection, and Player Respawning.srt 41.2 KB
  Bonus Resources.txt 409.6 B
  Get Bonus Downloads Here.url 204.8 B
  ▲ 45 total files

Description


TempleRun Style Game for iOS and Android| Top Unity3D Course
https://DevCourseWeb.com

Published 07/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 20 lectures (4h 29m) | Size: 2.12GB

Make a cross-platform, endless runner game for iOS and Android using the Unity game engine in UNDER 5 hours

What you'll learn
3D game development using Unity
C# syntax, so that you could manipulate the behavior of your game objects (assets) inside Unity.
Learn to port your game to both iOS and Android, as well as make it receive input from your phone's accelerometer and touch-gestures.
The mechanics and logic of endless runner games like Temple Run.
How 3D models are imported and rigged inside of Unity, so that you could create your own game environment.
How to animate your character using the Unity Mechanim system to bring your game to life and make it more interactive.

Requirements
Past exposure to basic programming knowledge like variable types and declarations, for loops, etc at any language.
A PC or a Mac with modest specs
A pre-installed version of Unity (free)
A pre-installed version of Visual Studio (for Mac and Windows users)