| 0. (1Hack.Us) Premium Tutorials-Guides-Articles & Community based Forum.url | 409.6 B | ||
| 1. (FreeTutorials.Us) Download Udemy Paid Courses For Free.url | 307.2 B | ||
| 1. Final Comments From Penny.mp4 | 11.4 MB | ||
| 1. Final Comments From Penny.srt | 2.2 KB | ||
| 1. Introducing Blendshapes.mp4 | 15.8 MB | ||
| 1. Introducing Blendshapes.srt | 17.4 KB | ||
| 1. Introduction.mp4 | 51.3 MB | ||
| 1. Introduction.srt | 6.6 KB | ||
| 1. Project Specifications.mp4 | 7.2 MB | ||
| 1. Project Specifications.srt | 3.5 KB | ||
| 1. Rig Types Generic versus Humanoid.mp4 | 18.6 MB | ||
| 1. Rig Types Generic versus Humanoid.srt | 20.3 KB | ||
| 1. Timelines, Keyframes and Tweening.mp4 | 27.2 MB | ||
| 1. Timelines, Keyframes and Tweening.srt | 3.5 KB | ||
| 1. Triggering Animations with Colliders.mp4 | 33.6 MB | ||
| 1. Triggering Animations with Colliders.srt | 31.1 KB | ||
| 1. Understanding Bones, Joints and Rigs.mp4 | 30.3 MB | ||
| 1. Understanding Bones, Joints and Rigs.srt | 7 KB | ||
| 1. Using Inverse Kinematics to Manipulate Humanoid Joints An Introduction..mp4 | 26.6 MB | ||
| 1. Using Inverse Kinematics to Manipulate Humanoid Joints An Introduction..srt | 24.8 KB | ||
| 1.1 BlendShapesV2.zip.zip | 50.3 KB | ||
| 1.1 IKDemoV2.zip.zip | 2.8 MB | ||
| 1.1 TriggeringAnimation.zip.zip | 27 MB | ||
| 1.1 Y_Bot_DanceV2.zip.zip | 1.7 MB | ||
| 1.2 Falling Back Death.zip.zip | 101 KB | ||
| 1.2 RiggedRobotfbxV2.zip.zip | 335.6 KB | ||
| 1.3 macarena.wav.wav | 581.4 KB | ||
| 10. Animating with the Physics System.mp4 | 36.6 MB | ||
| 10. Animating with the Physics System.srt | 25.9 KB | ||
| 10. Jumping and Climbing Part 5.mp4 | 22.8 MB | ||
| 10. Jumping and Climbing Part 5.srt | 19.8 KB | ||
| 10. Triggering Challenge Part 1.mp4 | 47.2 MB | ||
| 10. Triggering Challenge Part 1.srt | 23.4 KB | ||
| 10.1 Outpost2019_1_10f.zip.zip | 15.9 MB | ||
| 10.2 OutpostPrefabOriginal.zip.zip | 17 MB | ||
| 10.3 Characters2019_1_10f.zip.zip | 23.4 MB | ||
| 11. Physics Challenge.mp4 | 5 MB | ||
| 11. Physics Challenge.srt | 2.4 KB | ||
| 11. Triggering Challenge Part 2.mp4 | 13.1 MB | ||
| 11. Triggering Challenge Part 2.srt | 6.6 KB | ||
| 11.1 BridgeOpeningFinalSolution2019_1_10f.zip.zip | 16.1 MB | ||
| 11.2 BridgeOpenningFinalSolutionV2Original.zip.zip | 17.1 MB | ||
| 2. (FreeCoursesOnline.Me) Download Udacity, Masterclass, Lynda, PHLearn, Pluralsight Free.url | 307.2 B | ||
| 2. Creating Blendshapes.html | 512 B | ||
| 2. Getting in Contact.mp4 | 13.5 MB | ||
| 2. Getting in Contact.srt | 1.7 KB | ||
| 2. Importing Animations from 3D Software.html | 1.9 KB | ||
| 2. Legacy Solution Files.html | 102.4 B | ||
| 2. Making an animated character dynamically look at an object.mp4 | 13.1 MB | ||
| 2. Making an animated character dynamically look at an object.srt | 12.2 KB | ||
| 2. Project Solution Part 1.mp4 | 40.9 MB | ||
| 2. Project Solution Part 1.srt | 40.5 KB | ||
| 2. The Animation Window Part 1.mp4 | 34 MB | ||
| 2. The Animation Window Part 1.srt | 23.3 KB | ||
| 2. Triggering Animations By Clicking Part 1.mp4 | 18.3 MB | ||
| 2. Triggering Animations By Clicking Part 1.srt | 16.5 KB | ||
| 2. Understanding Root Motion in Humanoids.mp4 | 38.5 MB | ||
| 2. Understanding Root Motion in Humanoids.srt | 21.7 KB | ||
| 2.1 HumanoidTestingV2.zip.zip | 4 MB | ||
| 2.1 IKHeadLookAtV2.zip.zip | 2.8 MB | ||
| 2.1 IKPickupObjectFinal.zip.zip | 7 MB | ||
| 2.1 SitOnChairStarterV4.zip.zip | 12.5 MB | ||
| 2.2 Adding Grid Image.html | 102.4 B | ||
| 2.2 YBotMacarena.zip.zip | 5.8 MB | ||
| 2.3 YBotWalkFinished.zip.zip | 7.8 MB | ||
| 2.4 BlendShapesBoris.zip.zip | 1.3 MB | ||
| 2.5 ClimbFinished.zip.zip | 58.9 MB | ||
| 2.6 OpenCloseDoorFinal.zip.zip | 98.4 MB | ||
| 2.7 SitOnFinal.zip.zip | 25.2 MB | ||
| 3. (NulledPremium.com) Download E-Learning, E-Books, Audio-Books, Comics, Articles and more... etc.url | 204.8 B | ||
| 3. Blendshapes for Facial Animation.mp4 | 9.4 MB | ||
| 3. Blendshapes for Facial Animation.srt | 9.9 KB | ||
| 3. Creating a Humanoid Character with Adobe Fuse.mp4 | 16 MB | ||
| 3. Creating a Humanoid Character with Adobe Fuse.srt | 11.5 KB | ||
| 3. FAQs.html | 204.8 B | ||
| 3. Project Solution Part 2.mp4 | 32.2 MB | ||
| 3. Project Solution Part 2.srt | 29.4 KB | ||
| 3. The Animation Window Part 2.mp4 | 33.2 MB | ||
| 3. The Animation Window Part 2.srt | 21.1 KB | ||
| 3. Triggering Animations By Clicking Part 2.mp4 | 40.7 MB | ||
| 3. Triggering Animations By Clicking Part 2.srt | 39.2 KB | ||
| 3. Using IK to Pickup and Hold an Object.mp4 | 52.8 MB | ||
| 3. Using IK to Pickup and Hold an Object.srt | 40.3 KB | ||
| 3. Using Root Motion to Create A Dance Sequence.mp4 | 222.5 MB | ||
| 3. Using Root Motion to Create A Dance Sequence.srt | 13.2 KB | ||
| 3.1 BorisV2.zip.zip | 417.8 KB | ||
| 3.1 BurgerPickupSolutionV2.zip.zip | 3.2 MB | ||
| 3.1 ThrillerDanceMovesV3.zip.zip | 182.6 MB | ||
| 3.2 PickupBurgerV2.zip.zip | 3.3 MB | ||
| 4. (FTUApps.com) Download Cracked Developers Applications For Free.url | 204.8 B | ||
| 4. Blend Tree Basics.mp4 | 30.8 MB | ||
| 4. Blend Tree Basics.srt | 22.3 KB | ||
| 4. Creating a Drive Script Incorporating Root Motion.mp4 | 36.8 MB | ||
| 4. Creating a Drive Script Incorporating Root Motion.srt | 25.8 KB | ||
| 4. Exporting Fuse Characters into Mixamo.mp4 | 10 MB | ||
| 4. Exporting Fuse Characters into Mixamo.srt | 3.5 KB | ||
| 4. Keyframe Challenge.mp4 | 16 MB | ||
| 4. Keyframe Challenge.srt | 8.5 KB | ||
| 4. Project Solution Part 3.mp4 | 29.8 MB | ||
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| 4. Triggering Animations By Clicking Part 3.mp4 | 43.1 MB | ||
| 4. Triggering Animations By Clicking Part 3.srt | 30.9 KB | ||
| 4. Why does animation work.mp4 | 40.3 MB | ||
| 4. Why does animation work.srt | 4.7 KB | ||
| 4.1 TelephoneSolutionV2.zip.zip | 22 MB | ||
| 4.1 happy_idle_fbxV2.zip.zip | 1.4 MB | ||
| 4.2 DriveRootMotionV2.zip.zip | 5.5 MB | ||
| 5. Animating a Character in Mixamo.mp4 | 194.7 MB | ||
| 5. Animating a Character in Mixamo.srt | 25.2 KB | ||
| 5. Curves.mp4 | 29 MB | ||
| 5. Curves.srt | 19.4 KB | ||
| 5. Including Physics with Animations.mp4 | 38.2 MB | ||
| 5. Including Physics with Animations.srt | 23.7 KB | ||
| 5. Jumping and Climbing Part 1.mp4 | 47.3 MB | ||
| 5. Jumping and Climbing Part 1.srt | 39.6 KB | ||
| 5. Strafe Sets Part 1.mp4 | 29.1 MB | ||
| 5. Strafe Sets Part 1.srt | 33.3 KB | ||
| 5. The Principles of Animation.mp4 | 12.1 MB | ||
| 5. The Principles of Animation.srt | 0 B | ||
| 5.1 ClimbingStarterV2.zip.zip | 36.6 MB | ||
| 5.1 StrafeStarterV2.zip.zip | 23.8 MB | ||
| 6. Animating in Local and World Positions.mp4 | 41.9 MB | ||
| 6. Animating in Local and World Positions.srt | 23.6 KB | ||
| 6. Animation Theory.html | 102.4 B | ||
| 6. Editing Read Only Animations.mp4 | 10 MB | ||
| 6. Editing Read Only Animations.srt | 5.7 KB | ||
| 6. Humanoid Root Motion Challenge Part 1.mp4 | 62.2 MB | ||
| 6. Humanoid Root Motion Challenge Part 1.srt | 40.6 KB | ||
| 6. Strafe Sets Part 2.mp4 | 6.8 MB | ||
| 6. Strafe Sets Part 2.srt | 6.2 KB | ||
| 6. Working with Multiple Imported Animations.mp4 | 19.7 MB | ||
| 6. Working with Multiple Imported Animations.srt | 7.7 KB | ||
| 6.1 EnvironmentV2.zip.zip | 284.2 KB | ||
| 6.1 SkyCarWithDoorV2.zip.zip | 4.3 MB | ||
| 6.1 StrafeSolutionV2.zip.zip | 24.3 MB | ||
| 6.2 SwimmingChallengeAnimationsV2.zip.zip | 1.9 MB | ||
| 7. Creating WalkIdle Controls for a 3rd Person Character Part 1.mp4 | 29.8 MB | ||
| 7. Creating WalkIdle Controls for a 3rd Person Character Part 1.srt | 21.6 KB | ||
| 7. Humanoid Root Motion Challenge Part 2.mp4 | 230.3 MB | ||
| 7. Humanoid Root Motion Challenge Part 2.srt | 21.7 KB | ||
| 7. Jumping and Climbing Part 2.mp4 | 31.7 MB | ||
| 7. Jumping and Climbing Part 2.srt | 22.8 KB | ||
| 7. The Animator Window States and Transitions.mp4 | 26.5 MB | ||
| 7. The Animator Window States and Transitions.srt | 14.1 KB | ||
| 7. The Unity Interface Part 1.mp4 | 31.5 MB | ||
| 7. The Unity Interface Part 1.srt | 25.7 KB | ||
| 7.1 BasicYBotV2.zip.zip | 1.8 MB | ||
| 7.1 SpaceDoor2019_1_10f.zip.zip | 9.7 MB | ||
| 7.1 SwimmingChallengeFinalV2.zip.zip | 3.4 MB | ||
| 7.2 Characters2019_1_10f.zip.zip | 23.4 MB | ||
| 7.2 SwimmingChallengeFinal2019_1_10f1.zip.zip | 2.4 MB | ||
| 7.3 SpaceDoorV2Original.zip.zip | 9.8 MB | ||
| 8. Creating WalkIdle Controls for a 3rd Person Character Part 2.mp4 | 35.6 MB | ||
| 8. Creating WalkIdle Controls for a 3rd Person Character Part 2.srt | 21.1 KB | ||
| 8. Jumping and Climbing Part 3.mp4 | 27.2 MB | ||
| 8. Jumping and Climbing Part 3.srt | 14.7 KB | ||
| 8. The Unity Interface Part 2.mp4 | 38.3 MB | ||
| 8. The Unity Interface Part 2.srt | 25.3 KB | ||
| 8. Triggering Animation States Part 1.mp4 | 32.7 MB | ||
| 8. Triggering Animation States Part 1.srt | 15.3 KB | ||
| 9. Adding a Jump Animation.mp4 | 22.9 MB | ||
| 9. Adding a Jump Animation.srt | 10.6 KB | ||
| 9. Jumping and Climbing Part 4.mp4 | 41.4 MB | ||
| 9. Jumping and Climbing Part 4.srt | 30.1 KB | ||
| 9. The Unity Interface Using External Resources.mp4 | 33 MB | ||
| 9. The Unity Interface Using External Resources.srt | 21.9 KB | ||
| 9. Triggering Animation States Part 2.mp4 | 30.3 MB | ||
| 9. Triggering Animation States Part 2.srt | 15.3 KB | ||
| 9.1 SpaceDoorExampleV2.zip.zip | 9.8 MB | ||
| 9.1 Y-Bot-jump-fbxV2.zip.zip | 67.4 KB | ||
| How you can help Team-FTU.txt | 204.8 B | ||
| ▲ 171 total files | |||
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Your ultimate guide to Unity's Mecanim covering keyframes, curves, inverse kinematics, strafe sets, blending and more.
BESTSELLER
Created by : Penny de Byl, Penny @Holistic3D.com
Last updated : 8/2019
Language : English
Subtitle : Included
Torrent Contains : 171 Files, 10 Folders
Course Source : https://www.udemy.com/course/mastering-3d-animation-in-unity/
What you'll learn
• create animations from scratch using the Unity Mecanim system and place them onto game objects.
• import third party animated assets into Unity and set up animation controllers.
• write C# code to dynamically control animations through user interaction.
• explore the use of inverse kinematics in humanoid rigs.
• create complex animation sequences and blends dynamically controlled by the user at runtime.
Course content
all 63 lectures 11:16:28
Requirements
• Download the free version of the Unity Game Engine.
• You do not need to be able to model or animate in an external package - all resources are provided.
Description
The Beginner's Guide to Animation in Unity with Mecanim is for animators and Unity practitioners who want to bring their characters to life in a game environment and want to learn the ins and outs of the mecanim system. You don't need to be able to model or animate in external packages as all models and animations are provided. All aspects of animation in Unity are covered from physics, key framing, curves, forward and inverse kinematics, animation state machines and working with third party assets. Students will be introduced to elementary code, in C#, that is essential for making dynamic animations and triggers to control character behaviour at run time.
In this course, Penny teaches all the invaluable skills you will require to begin animating your own game characters in Unity using her internationally acclaimed teaching style and knowledge from over 25 years working with games and computer graphics.
Updated to cover Unity Versions 5 to 2019+ the course now contains 5 hours of extra content with :
• new challenges and projects
• blending animations to create strafe sets
• adjusting curves
• designing a character and the placing of motion capture with free third-party tools
Learn how to animate and work with :
• the mecanim timeline
• curve and keyframe editors
• animation events that trigger code
• root motion
• imported animations created in third party packages
• animation state machines
Contents and Overview
The course begins with the very basics of the Unity interface and progresses to an in-depth examination of all the mecanim components (including the Animation, Animator, DopeSheet and Curve windows). The majority of lectures are follow-along, hands-on workshops in which the student will explore a variety of animation techniques from creating a simple bouncing ball, through to a complex animation for a wall climbing character. Animated models and starter projects are included for students who are not confident in creating their own. By the end of this course, the student will have thoroughly explored the functionality of the mecanim system, under the instruction of an internationally-recognised professor, and be well on their way to developing snippets of code to control all aspects of 3d game animation.
Who this course is for :
• This course is for those interested in a thorough understanding of the Unity Mecanim system. It is suitable for beginner game developers and animators, as well as well seasoned animators wanting to import their work into games.
• This course is not for those wanting to learn to program in Unity.

| torrent name | size | uploader | age | seed | leech |
|---|---|---|---|---|---|
| 784.3 MB | freecoursewb | 1 week | 18 | 6 | |
| 2.2 GB | freecoursewb | 1 week | 0 | 0 | |
| 3.7 GB | freecoursewb | 1 week | 0 | 0 | |
| 3.3 GB | freecoursewb | 1 week | 24 | 16 | |
| 410.6 MB | freecoursewb | 1 week | 21 | 8 |
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