Unreal (Original Soundtrack From The Hit Game) - 1998, APE (image + .cue), lossless

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Unreal (Original Soundtrack From The Hit Game) - 1998, APE (image + .cue), lossless (Size: 327.15 MB)
  Artwork
  Cover-inner.jpg?042148 4.38 MB
  Cover-outer.jpg?042148 3.24 MB
  Disc.jpg?042148 1.81 MB
  Traycard.jpg?042148 2.1 MB
  Folder.jpg?042148 373.44 KB
  Info
  DiscLayout.nfo 6.66 KB
  Unreal (Original Soundtrack from the Hit Game).md5 194 B
  Unreal - Original Game Soundtrack.txt 1.24 KB
  Unreal.gif 36.52 KB
  Unreal.log 2.47 KB
  Unreal.ape 315.21 MB
  Unreal.ape.cue 3.18 KB
  Unreal.wav.cue 3.18 KB

Description




Музыка » Саундтреки, караоке и мюзиклы » Саундтреки к играм (lossless)

Unreal (Original Soundtrack From The Hit Game)

Страна: США
Жанр: OST
Год выпуска: 1998
Формат: APE (image + .cue)
Битрейт аудио: lossless
Продолжительность: 62:07:61
Трэклист:
01. Main Title (3:25)
02. Vortex Rikers (2:19)
03. Dusk Horizon (2:31)
04. Dig (2:26)
05. Chizra (3:59)
06. Chizra Ceremony (3:08)
07. Visions (2:12)
08. Ruins (4:14)
09. Skytown (2:16)
10. Cellars of Dasa (2:09)
11. Erosion (5:05)
12. Isotoxin (4:10)
13. Crater (3:15)
14. Bluff Eversmoking (3:51)
15. The Queen (1:32)
16. Guardian of Stone (1:46)
17. Wargate (2:27)
18. The Fifth Hub (3:45)
19. End Title (4:44)
20. Unreal Euro Dance Mix (2:52)
[spoiler="log-файл"]
Exact Audio Copy V0.99 prebeta 3 from 28. July 2007

EAC extraction logfile from 27. September 2007, 23:08

Straylight Productions and Michiel van den Bos / Unreal - Original Game Soundtrack

Used drive : PLEXTOR CD-R PX-W5224A Adapter: 1 ID: 1

Read mode : Secure
Utilize accurate stream : Yes
Defeat audio cache : Yes
Make use of C2 pointers : No

Read offset correction : 30
Overread into Lead-In and Lead-Out : Yes
Fill up missing offset samples with silence : Yes
Delete leading and trailing silent blocks : No
Null samples used in CRC calculations : Yes
Used interface : Installed external ASPI interface

Used output format : Internal WAV Routines
Sample format : 44.100 Hz; 16 Bit; Stereo

TOC of the extracted CD

Track | Start | Length | Start sector | End sector
---------------------------------------------------------
1 | 0:00.00 | 3:24.64 | 0 | 15363
2 | 3:24.64 | 2:18.49 | 15364 | 25762
3 | 5:43.38 | 2:31.29 | 25763 | 37116
4 | 8:14.67 | 2:25.66 | 37117 | 48057
5 | 10:40.58 | 3:58.45 | 48058 | 65952
6 | 14:39.28 | 3:08.11 | 65953 | 80063
7 | 17:47.39 | 2:12.30 | 80064 | 89993
8 | 19:59.69 | 4:13.55 | 89994 | 109023
9 | 24:13.49 | 2:16.18 | 109024 | 119241
10 | 26:29.67 | 2:09.29 | 119242 | 128945
11 | 28:39.21 | 5:04.70 | 128946 | 151815
12 | 33:44.16 | 4:09.59 | 151816 | 170549
13 | 37:54.00 | 3:14.48 | 170550 | 185147
14 | 41:08.48 | 3:51.27 | 185148 | 202499
15 | 45:00.00 | 1:32.06 | 202500 | 209405
16 | 46:32.06 | 1:45.53 | 209406 | 217333
17 | 48:17.59 | 2:26.71 | 217334 | 228354
18 | 50:44.55 | 3:44.54 | 228355 | 245208
19 | 54:29.34 | 4:44.09 | 245209 | 266517
20 | 59:13.43 | 2:52.18 | 266518 | 279435

Range status and errors

Selected range

Filename C:\DAE\Unreal (Original Soundtrack from the Hit Game)\Unreal.wav

Peak level 100.0 %
Range quality 100.0 %
Test CRC F066FAFC
Copy CRC F066FAFC
Copy OK

No errors occurred

End of status report
[/spoiler]
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