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Y. Daniel Liang - Introduction to Java Programming and Data Structures [2019, PDF, ENG]

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Y. Daniel Liang - Introduction to Java Programming and Data Structures [2019, PDF, ENG] (Size: 122.13 MB)
  Y. Daniel Liang - Introduction to Java Programming and Data Structures - 2019.pdf 122.13 MB

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Книги и журналы » Компьютерная литература » Программирование (книги)

Introduction to Java Programming and Data Structures

Год издания: 2019
Автор: Y. Daniel Liang
Жанр или тематика: Programming

Издательство: Pearson
ISBN: 1-292-22187-9
Язык: Английский

Формат: PDF
Качество: Издательский макет или текст (eBook)
Интерактивное оглавление: Да
Количество страниц: 1711

Описание: About the Book

A fundamentals-first approach prepares students to learn object-oriented programing and advanced Java programming by first building foundational skills.
The title has been changed to Introduction to Java Programming and Data Structures, Comprehensive to more accurately reflect the depth and breadth of coverage Liang provides. The Comprehensive edition contains coverage of all subjects taught in a typical data structures and algorithms course.
The fundamental concepts and techniques of loops, methods, and arrays are introduced before objects and classes. This instructs new programmers in the essential skills to succeed. A good introduction on primitive data types, control statements, methods, and arrays prepares students to learn object-oriented programming.
Strings are covered early in the text to allow students to use objects and strings to develop interesting programs early.
UPDATED to Java 8 and 9. Examples and exercises are improved and simplified by using the new features in Java 8 and 9.
Object-oriented chapter focus addresses the difficulty students have with adapting to the object-oriented paradigm by focusing on class design. Several examples are used to demonstrate the advantages of object-oriented programming so that students learn how and when to apply OOP concepts effectively.
Bonus chapters that cover advanced data structures such as 2-4 trees, B-trees, and red-black trees.
The book allows for flexible chapter orderings to enable GUI, exception handling, recursion, generics, and the Java Collections Framework to be covered earlier or later.
With a problem-driven focus, students learn to approach programming as a method for problem solving rather than syntax.
Programming, data structures, and algorithms are seamlessly integrated into one text. This practical approach to teaching data structures covers how to use and implement various data structures to develop efficient algorithms, before introducing custom data structures for trees and graphs.
Examples and exercises emphasize problem solving and the need to develop reusable components to create practical projects.
NEW! JavaFX replaces all GUI examples and exercises. JavaFX is a new framework for developing Java GUI programs that greatly simplifies GUI programs and is easier to learn than Swing.
Math functions are introduced early to enable students to write code using math functions.
Pedagogical features foster student interest in introductory programming and appeal to students in all majors
Engaging Problems introduce each chapter and are solved within the chapter. The book uses a wide variety of problems with various levels of difficulty to motivate students. The problems cover many application areas in gaming, math, business, science, animation, and multimedia.
Clear chapter objectives list what students should learn from the chapter. This helps them determine whether they have met the objectives after completing the chapter.
Key Points, Check Points, and chapter summaries for each chapter highlight important concepts and allow students to track their progress, evaluate, and reinforce their learning.
Notes, tips, cautions, and design guides, inserted throughout the text, offer valuable advice and insight on important aspects of program development.
Programming exercises provide students with opportunities to apply the new skills they have learned on their own. Difficulty levels are rated as easy (no asterisk), moderate (*), hard (**), or challenging (***).
Problems and case studies, carefully chosen and presented in an easy-to-follow style, teach problem solving and programming concepts. The book uses many small, simple, and stimulating examples to demonstrate important ideas.
[spoiler="Примеры страниц"]


[/spoiler]
[spoiler="Оглавление"]
1 Introduction to Computers, Programs, and Java
2 Elementary Programming
3 Selections
4 Mathematical Functions, Characters, and Strings
5 Loops
6 Methods
7 Single-Dimensional Arrays
8 Multidimensional Arrays
9 Objects and Classes
10 Object-Oriented Thinking
11 Inheritance and Polymorphism
12 Exception Handling and Text I/O
13 Abstract Classes and Interfaces
14 JavaFX Basics
15 Event-Driven Programming and Animations
16 JavaFX UI Controls and Multimedia
17 Binary I/O
18 Recursion
19 Generics
20 Lists, Stacks, Queues, and Priority Queues
21 Sets and Maps
22 Developing Efficient Algorithms
23 Sorting
24 Implementing Lists, Stacks, Queues, and Priority Queues
25 Binary Search Trees
26 AVL Trees
27 Hashing
28 Graphs and Applications
29 Weighted Graphs and Applications
30 Aggregate Operations for Collection Streams

Online Chapters

31 Advanced JavaFX and FXML
32 Multithreading and Parallel Programming
33 Networking
34 Java Database Programming
35 Advanced Database Programming
36 Internationalization
37 Servlets
38 JavaServer Pages
39 JavaServer Faces
40 RMI
41 Web Services
42 2-4 Trees and B-Trees
43 Red-Black Trees
44 Testing Using JUnit

Appendixes

Appendix A Java Keywords
Appendix B The ASCII Character Set
Appendix C Operator Precedence Chart
Appendix D Java Modifiers
Appendix E Special Floating-Point Values
Appendix F Number Systems
Appendix G Bitwise Operations
Appendix H Regular Expressions
Appendix I Enumerated types
[/spoiler]

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