| +1.jpg?042148 | 13.4 KB | ||
| +10.jpg?042148 | 21.8 KB | ||
| 01_01_Exercise_Files.wire | 7.2 MB | ||
| 01_02_Importing An Image & Canvas Plane.wire | 467.1 KB | ||
| 01_03_Alias_SubD_Maya.wire | 14.2 MB | ||
| 02_01_Defining the Handle Footprint - Extrude.wire | 470.5 KB | ||
| 02_02_Defining the Handle Footprint - Retopo.wire | 471.2 KB | ||
| 02_03_Extruding The Handle Footprint.wire | 652.2 KB | ||
| 02_04_Finishing The Handle Endcaps.wire | 787.9 KB | ||
| 02_05_Handle Mirror And Join.wire | 1.1 MB | ||
| 02_06_Fine Tuning Handle Details.wire | 840.4 KB | ||
| 02_07_Reflecting Handle Across Center Line.wire | 1.6 MB | ||
| 03_01_Defining the Body Footprint.wire | 533 KB | ||
| 03_02_Extruding the Body Footprint.wire | 1.2 MB | ||
| 03_03_Adding Endcaps to the body.wire | 1.3 MB | ||
| 03_04_Reflecting the body to create left and right hand parts.wire | 1.6 MB | ||
| 03_05_Applying the mirror and join command to the body.wire | 2.4 MB | ||
| 03_06_Creating The Center Pad.wire | 1.7 MB | ||
| 03_07_Creating The Digital Display.wire | 1.5 MB | ||
| 04_01_Creating The Push Buttons.wire | 2.8 MB | ||
| 04_02_Creating The Toggle Switch.wire | 3.2 MB | ||
| 04_03_Creating The Rotary Dial Method1.wire | 3.6 MB | ||
| 04_04_Creating The Rotary Dial Method2.wire | 4.4 MB | ||
| 04_05_Creating The ABC Rotary Dials.wire | 6.4 MB | ||
| 05_01_Working With Layered Shaders.wire | 497.6 KB | ||
| 05_02_Applying A Simple Layered Shader.wire | 50.1 KB | ||
| 05_03_Forcing Decals Onto One Side Only.wire | 1.5 MB | ||
| 05_04_Finished_Model_With_Logos.wire | 7.6 MB | ||
| 1.jpg?042148 | 6.9 KB | ||
| 2.jpg?042148 | 10.3 KB | ||
| 3.jpg?042148 | 11.6 KB | ||
| 4.jpg?042148 | 8.5 KB | ||
| 5.jpg?042148 | 10.8 KB | ||
| 6.jpg?042148 | 12.3 KB | ||
| 7.jpg?042148 | 8.1 KB | ||
| 8.jpg?042148 | 12.7 KB | ||
| 9.jpg?042148 | 12.3 KB | ||
| A.jpg?042148 | 18.7 KB | ||
| B.jpg?042148 | 18.1 KB | ||
| Bonus Resources.txt | 307.2 B | ||
| C.jpg?042148 | 19.6 KB | ||
| D.jpg?042148 | 17.6 KB | ||
| DRINKS.jpg?042148 | 26.8 KB | ||
| Display.jpg?042148 | 46.8 KB | ||
| E.jpg?042148 | 15.3 KB | ||
| F.jpg?042148 | 14.7 KB | ||
| F1 Finished Model.jpg?042148 | 171.3 KB | ||
| G.jpg?042148 | 20.2 KB | ||
| Get Bonus Downloads Here.url | 204.8 B | ||
| H.jpg?042148 | 15.2 KB | ||
| MSG OFF.jpg?042148 | 34.1 KB | ||
| N.jpg?042148 | 18.2 KB | ||
| NEU.jpg?042148 | 34.4 KB | ||
| OT.jpg?042148 | 23.5 KB | ||
| P.jpg?042148 | 11.5 KB | ||
| PLS.jpg?042148 | 15.3 KB | ||
| PTT.jpg?042148 | 13.3 KB | ||
| SUBD.scm.txt | 7.8 KB | ||
| TC OFF.jpg?042148 | 50.7 KB | ||
| TX.jpg?042148 | 12.3 KB | ||
| X.jpg?042148 | 20.5 KB | ||
| [1] Creating the push buttons.mp4 | 17.9 MB | ||
| [1] Creating the push buttons.srt | 8.6 KB | ||
| [1] Defining the body footprint.mp4 | 17.7 MB | ||
| [1] Defining the body footprint.srt | 9.9 KB | ||
| [1] Defining the handle footprint Extrude method.mp4 | 20.3 MB | ||
| [1] Defining the handle footprint Extrude method.srt | 11.7 KB | ||
| [1] Next steps.mp4 | 3.5 MB | ||
| [1] Next steps.srt | 2.5 KB | ||
| [1] Sub-D modeling for concept development.mp4 | 8.2 MB | ||
| [1] Sub-D modeling for concept development.srt | 2.6 KB | ||
| [1] Using the exercise files.mp4 | 9.1 MB | ||
| [1] Using the exercise files.srt | 5.8 KB | ||
| [1] Working with layered shaders.mp4 | 12.9 MB | ||
| [1] Working with layered shaders.srt | 5.4 KB | ||
| [2] Applying a simple layered shader.mp4 | 21.6 MB | ||
| [2] Applying a simple layered shader.srt | 11.1 KB | ||
| [2] Creating the toggle switch.mp4 | 39.2 MB | ||
| [2] Creating the toggle switch.srt | 13.7 KB | ||
| [2] Defining the handle footprint Retopology method.mp4 | 14.2 MB | ||
| [2] Defining the handle footprint Retopology method.srt | 8.4 KB | ||
| [2] Extruding the body footprint.mp4 | 13.2 MB | ||
| [2] Extruding the body footprint.srt | 5 KB | ||
| [2] Importing an image.mp4 | 13.7 MB | ||
| [2] Importing an image.srt | 8.7 KB | ||
| [3] Adding endcaps to the body.mp4 | 26.2 MB | ||
| [3] Adding endcaps to the body.srt | 8.4 KB | ||
| [3] Alias vs. subdivisions vs. Maya.mp4 | 12.7 MB | ||
| [3] Alias vs. subdivisions vs. Maya.srt | 4.4 KB | ||
| [3] Creating the rotary dial method, part 1.mp4 | 17.2 MB | ||
| [3] Creating the rotary dial method, part 1.srt | 6.9 KB | ||
| [3] Extruding the handle footprint.mp4 | 13.1 MB | ||
| [3] Extruding the handle footprint.srt | 5 KB | ||
| [3] Forcing decals onto one side only.mp4 | 11.4 MB | ||
| [3] Forcing decals onto one side only.srt | 4.3 KB | ||
| [4] Adding logos to the F1 wheel body.mp4 | 11.8 MB | ||
| [4] Adding logos to the F1 wheel body.srt | 3.6 KB | ||
| [4] Creating the rotary dial method, part 2.mp4 | 22.9 MB | ||
| [4] Creating the rotary dial method, part 2.srt | 8.7 KB | ||
| [4] Finishing the handle endcaps.mp4 | 26 MB | ||
| [4] Finishing the handle endcaps.srt | 11 KB | ||
| [4] Reflecting the body to create left- and right-hand parts.mp4 | 8 MB | ||
| [4] Reflecting the body to create left- and right-hand parts.srt | 3.9 KB | ||
| [5] Applying mirror and join command to the body.mp4 | 12.5 MB | ||
| [5] Applying mirror and join command to the body.srt | 5.9 KB | ||
| [5] Applying mirror and join to the handle.mp4 | 14.5 MB | ||
| [5] Applying mirror and join to the handle.srt | 9.6 KB | ||
| [5] Creating the ABC dials.mp4 | 25.1 MB | ||
| [5] Creating the ABC dials.srt | 10.2 KB | ||
| [6] Creating the center pad.mp4 | 21.8 MB | ||
| [6] Creating the center pad.srt | 8.8 KB | ||
| [6] Fine-tuning details around the handle model.mp4 | 28.7 MB | ||
| [6] Fine-tuning details around the handle model.srt | 13.8 KB | ||
| [7] Creating the digital display.mp4 | 16.7 MB | ||
| [7] Creating the digital display.srt | 8 KB | ||
| [7] Reflecting the handle to create left- and right-hand parts.mp4 | 9.3 MB | ||
| [7] Reflecting the handle to create left- and right-hand parts.srt | 5.7 KB | ||
| digital display 7.jpg?042148 | 1.3 KB | ||
| ▲ 250 total files | |||
Modeling an F1 Wheel with Autodesk Alias Subdivision
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Skill Level: Beginner + Intermediate | Genre: eLearning | Language: English + srt | Duration: 2h 6m | Size: 506.8 MB
Have you ever wanted to explore the world of concept modeling but didn't have the time to learn a new interface or application? With Autodesk expanding the capabilities of Alias to include subdivision modeling, you can now dive into concept development without having to learn a new interface or application. In this course, Veejay Gahir nstrates a typical workflow by taking a sketch of a Formula 1 race car steering wheel and showing how to model and render a fully realized version in Alias. Veejay shows how to import the sketch, use subdivision (SubD) modeling techniques to create the basic shape, and add details like buttons and switches, and logos. With the capabilities of Alias coupled with the unique commands developed exclusively for subdivisions, Alias users can now use a familiar interface to learn a new skill.
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