Building a Game of Memory with SignalR [2014, ENG]

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Building a Game of Memory with SignalR [2014, ENG] (Size: 556.06 MB)
  01. Introduction
  01. Course Introduction.wmv 5.59 MB
  02. What is SignalR .wmv 9.19 MB
  03. How Does SignalR Work .wmv 7.93 MB
  02. Designing the Game
  01. Introduction Game Mechanics.wmv 7.72 MB
  02. Game Board.wmv 7.38 MB
  03. Shuffle Cards.wmv 9.48 MB
  04. The Design.wmv 5.93 MB
  05. Using Handlebar and Bootstrap.wmv 51.39 MB
  06. The Flip.wmv 12.67 MB
  07. Summary.wmv 6.35 MB
  03. Building the Game
  01. Building the Game.wmv 4.26 MB
  02. Integrate SignalR.wmv 26.36 MB
  03. How SignalR Works.wmv 13.17 MB
  04. Building Our Models.wmv 27.84 MB
  05. GameState.wmv 26.54 MB
  06. GameState - Player Methods.wmv 19.35 MB
  07. GameState - Game Methods.wmv 36.07 MB
  08. Summary.wmv 4.87 MB
  04. Connecting Our Server to Our Client
  01. Design Our Game Hub.wmv 26.87 MB
  02. Write Our Game Hub.wmv 72.72 MB
  03. Connecting Our Server to Our Client.wmv 78.86 MB
  04. Summary.wmv 6.09 MB
  05. Testing and Scaleout
  01. Testing Scenarios.wmv 20.75 MB
  02. Scaleout Strategies.wmv 27.88 MB
  03. Course Summary.wmv 4.91 MB
  building-memory-game-signalr.zip 35.87 MB

Description


Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » Программирование (видеоуроки)

Building a Game of Memory with SignalR

Год выпуска: 2014
Производитель: Pluralsight
Сайт производителя: http://pluralsight.com/
Автор: Joel Neubeck
Продолжительность: 2h 19m
Тип раздаваемого материала: Видеоклипы
Язык: Английский
Описание: ASP.NET SignalR is a library for .NET that adds real-time / bidirectional communication to your web application. In this course we will learn how to use this framework to build a real-time two player memory game. Throughout this course you will learn how to construct a game framework that leverages the power of MVC 4, SignalR hubs and the integration of a server side blackplane for load balancing and scale.

ASP.NET SignalR это библиотека для. NET, который добавляет в реальном времени / двустороннюю связь на веб-приложения. В этом курсе мы узнаем, как использовать эту основу для создания в реальном времени игра для двух игроков памяти. На протяжении этого курса вы узнаете, как построить структуру игры, которая использует силу MVC 4, SignalR концентраторы и интеграции на стороне сервера blackplane для балансировки нагрузки и масштаба.
[spoiler="Содержание"]
Код: │ building-memory-game-signalr.zip

├───01. Introduction
│ 01. Course Introduction.wmv
│ 02. What is SignalR .wmv
│ 03. How Does SignalR Work .wmv

├───02. Designing the Game
│ 01. Introduction Game Mechanics.wmv
│ 02. Game Board.wmv
│ 03. Shuffle Cards.wmv
│ 04. The Design.wmv
│ 05. Using Handlebar and Bootstrap.wmv
│ 06. The Flip.wmv
│ 07. Summary.wmv

├───03. Building the Game
│ 01. Building the Game.wmv
│ 02. Integrate SignalR.wmv
│ 03. How SignalR Works.wmv
│ 04. Building Our Models.wmv
│ 05. GameState.wmv
│ 06. GameState - Player Methods.wmv
│ 07. GameState - Game Methods.wmv
│ 08. Summary.wmv

├───04. Connecting Our Server to Our Client
│ 01. Design Our Game Hub.wmv
│ 02. Write Our Game Hub.wmv
│ 03. Connecting Our Server to Our Client.wmv
│ 04. Summary.wmv

└───05. Testing and Scaleout
01. Testing Scenarios.wmv
02. Scaleout Strategies.wmv
03. Course Summary.wmv
[/spoiler]
Файлы примеров: присутствуют
Формат видео: WMV
[spoiler="audio\video"]
General
Complete name : D:\02. Game Board.wmv
Format : Windows Media
File size : 7.38 MiB
Duration : 1mn 58s
Overall bit rate mode : Constant
Overall bit rate : 522 Kbps
Maximum Overall bit rate : 583 Kbps
Encoded date : UTC 2014-01-07 22:14:30.568

Video
ID : 2
Format : VC-1
Format profile : Advanced@L2
Codec ID : WVC1
Codec ID/Hint : Microsoft
Description of the codec : VC-1 - VC-1 Advanced Profile
Duration : 1mn 58s
Bit rate mode : Constant
Bit rate : 384 Kbps
Width : 1 024 pixels
Height : 768 pixels
Display aspect ratio : 4:3
Frame rate : 15.000 fps
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Scan type : Progressive
Compression mode : Lossy
Bits/(Pixel*Frame) : 0.033
Stream size : 5.43 MiB (74%)
Language : English (US)

Audio
ID : 1
Format : WMA
Format version : Version 2
Codec ID : 161
Codec ID/Info : Windows Media Audio
Description of the codec : Windows Media Audio 9.2 - 192 kbps, 48 kHz, stereo 1-pass CBR
Duration : 1mn 58s
Bit rate mode : Constant
Bit rate : 192 Kbps
Channel(s) : 2 channels
Sampling rate : 48.0 KHz
Bit depth : 16 bits
Stream size : 2.71 MiB (37%)
Language : English (US)
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[spoiler="Скриншоты"]

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