Creative Development Advanced Character Modeling in ZBrush and Photoshop [2011, ENG]

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Creative Development Advanced Character Modeling in ZBrush and Photoshop [2011, ENG] (Size: 2.32 GB)
  01_Introduction_and_Project_Overview.flv 14.69 MB
  02_Base_Mesh_Creation_and_Refinement.flv 72.5 MB
  03_Quick_mesh_reshaping_and_rough_detailing.flv 89.77 MB
  04_Using_layers_to_change_the_base_shape.flv 73.64 MB
  05_Using_layers_to_blend_and_refine_the_final_basic_mesh.flv 73.46 MB
  06_Retopologizing_the_mesh.flv 186.23 MB
  07_UV_Master_introduction,tips_and_tricks.flv 74.42 MB
  08_Optimizing_UV_space.flv 86.8 MB
  09_Masking_areas_of_the_model.flv 44.65 MB
  10_Finding_the_natural_anatomical_flow_of_details.flv 261.64 MB
  11_Fine_lines_and_wrinkles,skin_imperfections,pores.flv 201.31 MB
  12_Texture_painting_techniques_with_polypaint.flv 127.47 MB
  13_Underpainting_the_skin_textures_and_layer_blending.flv 79.25 MB
  14_Posing_the_finished_maquette.flv 73.45 MB
  15_Quick_GI_lighting_setups_for_rendering.flv 83.15 MB
  16_Using_BPR_to_render_elements_for_compositing.flv 52.04 MB
  17_Basic_compositing_effects_in_Photoshop.flv 67.49 MB
  18_Painting_details_and_color_effects_to_avoid_re-renders.flv 64.09 MB
  19_Quick_effects_techniques_in_Photoshop.flv 43.09 MB
  project_files.zip 606.73 MB
  ▲ 20 total files

Description


Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » ZBrush

Creative Development Advanced Character Modeling in ZBrush and Photoshop

Год выпуска: 2011
Производитель: DigitalTutors
Сайт производителя: http://digitaltutors.com/
Автор: Matthew Weng
Продолжительность: 5 hrs. 52 min.
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: A tutorial for a creating a character maquette entirely in ZBrush and combining render passes in Adobe Photoshop The focus of this tutorial will be the creation of the character maquette entirely within ZBrush, with goal of creating a great looking rendered still as an and product. It is intended as an overall introduction to many of the tools within ZBrush which make the creation and output of this kind of illustration possible. The Image you see above was sculpted, textured and rendered in a single 9 hour day using these techniques
[spoiler="Содержание"]
01_Introduction_and_Project_Overview
02_Base_Mesh_Creation_and_Refinement
03_Quick_mesh_reshaping_and_rough_detailing
04_Using_layers_to_change_the_base_shape
05_Using_layers_to_blend_and_refine_the_final_basic_mesh
06_Retopologizing_the_mesh
07_UV_Master_introduction,tips_and_tricks
08_Optimizing_UV_space
09_Masking_areas_of_the_model
10_Finding_the_natural_anatomical_flow_of_details
11_Fine_lines_and_wrinkles,skin_imperfections,pores
12_Texture_painting_techniques_with_polypaint
13_Underpainting_the_skin_textures_and_layer_blending
14_Posing_the_finished_maquette
15_Quick_GI_lighting_setups_for_rendering
16_Using_BPR_to_render_elements_for_compositing
17_Basic_compositing_effects_in_Photoshop
18_Painting_details_and_color_effects_to_avoid_re-renders
19_Quick_effects_techniques_in_Photoshop
[/spoiler]
Файлы примеров: присутствуют
Формат видео: flv
Видео: FLV4, 1280X-720, 16 bits, 1000 kbps, 15fps
Аудио: MPC-HC Audio Decoder for MP3, Audio - Sub Type: PCM, 44100 Hz, 16 Bits, 1 Ch
[spoiler="Скриншоты"]

[/spoiler]

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