Creative Development - Enhanced IK Animal Rigging with Farley Chery [2011, ENG]

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Creative Development - Enhanced IK Animal Rigging with Farley Chery [2011, ENG] (Size: 3.57 GB)
  01_Introduction_and_overview.flv 12.96 MB
  02_Taking_a_look_at_our_enhanced_IK_setup_in_the_hind_legs.flv 44.87 MB
  03_Comparing_FK_systems.flv 54.54 MB
  04_Beginning_the_no_flip_knee.flv 95.52 MB
  05_Creating_our_measure_tool.flv 41.83 MB
  06_No_flip_knee_hierarchy_for_auto_swivel_hips.flv 53.29 MB
  07_Finishing_the_knee_and_pole_vector_hiearchies.flv 71.97 MB
  08_Finishing_the_no_flip_knee_and_understanding_the_PV_buffer.flv 41.7 MB
  09_Exporting_out_our_mechanism.flv 53.39 MB
  10_Theory_adding_FK_controls.flv 47.54 MB
  11_Creating_and_export_the_right_Pole_Vector.flv 33.35 MB
  12_Creating_a_squash_and_stretch_spine.flv 49.26 MB
  13_The_nSpine.flv 35.84 MB
  14_Troubleshooting_and_looking_at_other_options_for_spinal_controls.flv 88.56 MB
  15_Troubleshooting_and_looking_at_other_options_for_spinal_controls_(part_2).flv 71.7 MB
  16_Spine_revision_using_components_instead_of_cluster_for_control.flv 78.26 MB
  17_Adding_in_spinal_rotations.flv 61.67 MB
  18_Finishing_the_rotation_controls_and_adding_a_kill_switch.flv 62.96 MB
  19_Completing_the_spine_tool_and_prepping_for_the_tail.flv 77.65 MB
  20_Completing_the_tail_setup.flv 67.75 MB
  21_We_begin_our_automatic_hip_orientation_rig.flv 75.14 MB
  22_Finishing_up_the_automatic_hip_setup.flv 100.94 MB
  23_Introduction_to_our_model.flv 60.43 MB
  24_Inserting_the_Spine_and_Tail.flv 65.95 MB
  25_Editing_the_inserted_setups.flv 32.27 MB
  26_Anatomy_of_a_cat_and_joint_placement.flv 100.21 MB
  27_Completing_joint_placement.flv 75.12 MB
  28_Inserting_our_no_flip_knees_and_automatic_hip_tools.flv 45.8 MB
  29_Adding_rear_IK_handles_and_controlling_stretch.flv 73.04 MB
  30_Cleaning_up_the_tail_and_prepping_for_the_creation_of_the_neck.flv 75.88 MB
  31_Review_of_the_neck_and_creation_controls.flv 78.34 MB
  32_Review_of_the_skinned_model.flv 66.61 MB
  33_Enhancing_the_useful_output_from_our_Ik_handles.flv 126.92 MB
  34_Adding_toe_movements_and_troubleshooting.flv 76.19 MB
  35_Adding_in_knee_compensation_for_foot_swivel.flv 71.51 MB
  36_Wrapping_up_the_hind_paw.flv 90.92 MB
  37_Beginning_the_foreleg_controls.flv 61.39 MB
  38_Building_a_pose_space_tool_to_automate_the_scapula.flv 88.08 MB
  39_Finishing_the_automatic_scapula_and_adding_our_controller.flv 89.44 MB
  40_Adding_rotational_elements_to_our_controller.flv 55.11 MB
  41_Adding_enhanced_IK_controls_for_the_foreleg.flv 93.08 MB
  42_Looking_at_the_buffer_group_and_discussing_other_rigging_options.flv 92.54 MB
  43_Wrapping_up_the_neck_controls.flv 93.33 MB
  44_Implementing_our_motion_flow_hips.flv 134.96 MB
  45_Setting_up_the_chest_controls.flv 47.38 MB
  46_Setting_up_the_COM_and_COG.flv 82.17 MB
  47_Implementing_the_no_flip_pole_vector_into_our_foreleg.flv 51.62 MB
  48_Parenting_the_head.flv 46.66 MB
  49_Quick_cleanup_of_the_rig.flv 40.52 MB
  50_Finishing_up_the_tail.flv 95.74 MB
  51_Tips_to_improve_the_rig.flv 54.79 MB
  52_Final_rig_tests.flv 116.15 MB
  project_files
  01_Enhanced_IK_rig.ma 2.15 MB
  03. Comparing_FK_systems.ma 99.45 KB
  04.beginning_the_no_flip_knees_end.ma 81.13 KB
  05.creating_the_measure_tool_no_flip_knee.ma 85.54 KB
  06. No_flip_knee_hierarchy.ma 95.53 KB
  07. Finishing the knee Hiearchy.ma 105.32 KB
  08.Finishing_the_no_flip_knee_and_understanding_the_buffer_PV.ma 105.33 KB
  09.Exporting_out_our_mechanism.ma 101.57 KB
  10. Adding FK controls.ma 104.85 KB
  11.Creating_and_exporting_the_right_PV_controls.ma 101.53 KB
  12.Creating_the_scalable_stretch_spine.ma 110.45 KB
  13.Nspine_like_controls_for_scalability.ma 123.86 KB
  14.The Nspine.ma 148.13 KB
  15_ trouble_shooting_and_looking_at_other_options_for_ spinal_controls.ma 148.17 KB
  16.Revising_the_spine_components_vs_clusters.ma 148.54 KB
  17.Adding_in_spinal_rotations.ma 156.29 KB
  17.finishing_roational_controls_and_adding_kill_switch.ma 165.46 KB
  19.Finishing_the_spine_tool_and_prepping_the tail.ma 168.35 KB
  20.completing_the_tail_tool.ma 161.85 KB
  22.Creating_the_automated_hip_tool.ma 144.55 KB
  23.Introduction to our model.ma 1.01 MB
  25. Fixing the insertion.ma 1.24 MB
  26.Joint_placement_and_optimization.ma 1.24 MB
  27.finishing the appendages.ma 1.24 MB
  28.Inserting_hip_tools.ma 1.32 MB
  29.Adding_rear_IK_and_controling_spine_stretch.ma 1.32 MB
  29.adding_controls_and_IK's.ma 1.33 MB
  30.Cleaning_up_the_tail_and_starting_the_neck.ma 1.3 MB
  31.NecK_review_and_added_CTRLs.ma 1.38 MB
  33.Enhancing_useful_output_from_our_hind_IK.ma 1.83 MB
  34.Adding_in_toe_movements_and_trouble_shooting.ma 1.82 MB
  35.Adding_automatic_knee_swivel_and_locking_joints.ma 1.83 MB
  36.Wrapping_up_the_hind_paw.ma 1.84 MB
  37.Automatic_Scapula_tool.ma 1.85 MB
  38.Begining_the_foreleg.ma 1.84 MB
  39.Automatic_Scapula_tool_finish_and_adding_leg_controls.ma 1.87 MB
  40. Adding_rotations_and_limits_to_our_foreleg.ma 1.87 MB
  41. Adding_enhanced_Ik_on_the_foreleg.ma 1.88 MB
  43.Finishing_the_Neck_Controls.ma 1.91 MB
  44. Adding in the automatic hip2.ma 1.93 MB
  45.Setting up the chest controls.ma 1.93 MB
  46.Setting up the COG and COM.ma 1.94 MB
  47.Implementing the fore leg no flip IK.ma 1.97 MB
  50.finishing up the tail.ma 2.01 MB
  51.Final cleanup and tips.ma 2.04 MB
  Puma_final.ma 1.11 MB
  art_asset.ma 1 MB
  incrementalSave
  03. Comparing_FK_systems
  03.0001. Comparing_FK_systems 99.88 KB
  ▲ 100 total files

Description


Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » Autodesk Maya

Creative Development - Enhanced IK Animal Rigging with Farley Chery

Год выпуска: 2011
Производитель: Digital Tutors
Сайт производителя: http://www.digitaltutors.com
Продолжительность: 10h
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: In this course Farley Chery will lead the viewer through the rigors of creating a control rig for one of the great cats using Enhanced IK in Maya 2012. While the course centers on a pumapanther these techniques work on all the great cats and any quadruped with similar anatomy. Much like his prior tutorial Motion Flow Rigging in Maya and much like the first amazing techniques are unveiled. New ideas on internal automation principles will be explored and old ones expanded on. The artist will create a robust rig with a more straight forward workflow then the previous course, while still providing examples of problem solving techniques that arise when creating a complex rig. The course focuses on presenting new or different techniques wherever possible for comparison with more established systems. Rigging one of the great cats with enhanced IK makes for a very flexible control rig. The base system of Enhanced IK though is versatile enough to use with many other methodologies in Maya. Enhanced IK greatly improves the functionality of Inverse Kinematics in Maya. By the end of this course you will be armed with techniques to make efficient and robust rigs for feline and canine quadrupeds, utilizing an enhanced control rig that is ready to be modified and finalized with your preferred hierarchies and dynamic parenting setups.

Файлы примеров: присутствуют
Формат видео: FLV
Видео: VP6, 1280x720, 16:9, 15,000fps, 8bit, 1 000 Kbps
Аудио: MP3, 44,1KHz, 96Kbit, 1channel
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