Digital Tutors Vehicle Animation Dynamics in Maya(reupload)

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Digital Tutors Vehicle Animation Dynamics in Maya(reupload) (Size: 1.79 GB)
  1. Introduction to rigging and animating vehicles in Maya.mov 23.38 MB
  10. Blocking the animation.mov 201.04 MB
  11. Finessing the car rotation.mov 152.87 MB
  12. Animating the wheels.mov 110.54 MB
  13. Animating the suspension.mov 156.86 MB
  2. Preparing the model for rigging.mov 132.31 MB
  3. Setting up the steering controls.mov 229.2 MB
  4. Setting up individual wheel controls.mov 86.51 MB
  5. Rigging the suspension.mov 192.31 MB
  6. Setting up the global control.mov 143.73 MB
  7. Colorizing the control curves.mov 53.28 MB
  8. Locking and hiding unnecessary control curve attributes.mov 76.75 MB
  9. Limit control curve values.mov 125.6 MB
  project_files
  Maya Files
  02_Preparing_the_model_for_rigging.mb 7.16 MB
  03_Setting_up_the_Steering_Controls.mb 7.16 MB
  04_Setting_up_Individual_Wheel_Controls.mb 7.16 MB
  05_Rigging_the_Suspension.mb 7.17 MB
  06_Setting_up_the_Global_Control.mb 7.18 MB
  07_Colorizing_the_Control_Curves.mb 7.18 MB
  08_Locking_Unnecessary_Curve_Attributes.mb 7.18 MB
  09_Limit_Control_Curve_Values.mb 7.18 MB
  10_Blocking_Animation.mb 7.18 MB
  11_Finessing_Car_Rotation.mb 7.2 MB
  12_Animating_the_Wheels.mb 7.21 MB
  13_Animating_the_Suspension.mb 7.21 MB
  14_Final_Animation.mb 7.21 MB
  Ishraq Project
  03_Setting_up_the_Steering_Controls.mb 7.33 MB
  Individual control.mb 7.34 MB
  Lock & hide.mb 7.19 MB
  Move and global ctrl.mb 7.19 MB
  SUS rig.mb 7.34 MB
  Wheel automated rotation.mb 7.2 MB
  tmp
  Full complete by me.iff 1.27 MB
  mustangnewpass
  masterLayer.0001.tga 3.52 MB
  workspace.mel 71 B
  READ ME - Terms and Conditions.txt 2 KB
  sourceImages
  .mayaSwatches
  Asphalt Standard.jpg?042148.swatch 12.26 KB
  Mustang_tire_Bump.jpg?042148.swatch 3.98 KB
  N010_1500.hdr.swatch 3.7 KB
  discBrake_bump.jpg?042148.swatch 12.25 KB
  discBrake_color.jpg?042148.swatch 11.55 KB
  saleen_tire_Bump.jpg?042148.swatch 3.98 KB
  Asphalt Standard.jpg?042148 912.32 KB
  Mustang.mtl 7.51 KB
  Mustang_tire_Bump.jpg?042148 162.08 KB
  N010_1500.hdr 768.42 KB
  asphalt texture 14.jpg?042148 2.12 MB
  asphaltTexture_0004.jpg?042148 3.49 MB
  discBrake_bump.jpg?042148 779.39 KB
  discBrake_color.jpg?042148 557.65 KB

Description


In this course we will go over how to properly rig and animate a vehicle in Maya. In this series of lessons we will learn how to rig vehicles in Maya and learn proper vehicle animation techniques. Throughout this series we will learn how to create a seamless vehicle rig that will provide the animator with the control needed to create realistic animation. We will start with preparing our model for rigging with a proper naming convention and hierarchy. Step by step we will learn how to set up controls for steering and rotating the wheels as well as building a full custom suspension. We will learn how to clean up our rig to make it simpler to use and be seamlessly passed off to an animator. We will also go through the process of creating realistic animation including setting up a shot camera, blocking the animation, adjusting the animation curves and viewing a motion trail. We will also cover animating the suspension for our car to give the it a sense of weight.


Here's the course introduction: http://www.digitaltutors.com/tutorial/69-Vehicle-Animation-Dynamics-in-Maya

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