Lynda - 3ds Max 2015 Tutorials | 3ds Max and Maya Integration

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Lynda - 3ds Max 2015 Tutorials | 3ds Max and Maya Integration (Size: 354.92 MB)
  001 Welcome.mp4 6.29 MB
  002 Using the exercise files.mp4 4.21 MB
  003 Creating or setting a Maya project.mp4 4.94 MB
  004 Creating or setting a 3ds Max project.mp4 5.03 MB
  005 Customizing Maya project directories.mp4 13.31 MB
  006 Configuring 3ds Max user paths.mp4 11.64 MB
  007 Asset tracking in 3ds Max.mp4 8.86 MB
  008 Tracking assets with Maya File Path Editor.mp4 8.55 MB
  009 Streamlining the Maya interface.mp4 7.76 MB
  010 Streamlining the 3ds Max interface.mp4 6.47 MB
  011 Adopting Maya mode in 3ds Max.mp4 11.48 MB
  012 Changing Maya`s up axis.mp4 5.44 MB
  013 Setting Maya Grid options.mp4 9.63 MB
  014 Changing 3ds Max system units.mp4 13.14 MB
  015 Setting 3ds Max Home Grid settings.mp4 2.08 MB
  016 Setting frame rate.mp4 19.68 MB
  017 Render to Texture in 3ds Max.mp4 36.88 MB
  018 Setting ambient color in 3ds Max.mp4 12.5 MB
  019 Exporting from 3ds Max to FBX.mp4 5.41 MB
  020 Importing FBX in Maya.mp4 8.96 MB
  021 Correcting surface normals.mp4 16.88 MB
  022 Correcting materials and lighting.mp4 11.22 MB
  023 Resolving file paths.mp4 11.12 MB
  024 Embedding media in FBX.mp4 7.91 MB
  025 Convert to File Texture in Maya.mp4 36.31 MB
  026 Using the Send To command.mp4 12.17 MB
  027 Baking animation in Maya.mp4 7.43 MB
  028 Saving a geometry cache.mp4 11.08 MB
  029 Exporting from Maya to FBX.mp4 5.82 MB
  030 Importing FBX in 3ds Max.mp4 11.9 MB
  031 Enabling the Alembic plugins.mp4 2.88 MB
  032 Exporting to Alembic.mp4 8.7 MB
  033 Importing Alembic in 3ds Max.mp4 7.04 MB
  034 Goodbye.mp4 2.17 MB
  ▲ 34 total files

Description


Lynda - 3ds Max 2015 Tutorials | 3ds Max and Maya Integration

2h 8m Advanced Dec 09, 2014 | Uploaded in Apr 2, 2015 by 2boweb

Subject: 3D + Animation
Software: 3ds Max
Author: Aaron F. Ross

Maya and 3ds Max are two of the most widely used commercial software packages for 3D graphics. Artists and studios commonly leverage the strengths of both toolsets, resulting in production pipelines that use more than one package. Whether you're switching to one of these programs, using both at the same time, or simply need to move assets back and forth, this course illustrates invaluable techniques and best practices for integrating these two powerful Autodesk applications. Aaron F. Ross shows how to manage assets, harmonize the interfaces and preferences, and transfer data, materials, and scenes, making the transition between Maya and 3ds Max as seamless as possible.
Topics include:

Managing and tracking assets
Setting up a shared texture library
Streamlining user interfaces
Using Maya mode hotkeys in 3ds Max
Harmonizing scene units and frame rates
Rendering procedural textures to bitmaps
Translating scenes with the FBX file format
Correcting materials, lighting, and surfaces
Using the Send To command
Baking animation to keyframes
Saving a geometry cache
Distilling complex animation with Alembic

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