Matt Smith, Chico Queiroz - Unity 4.x Cookbook [2013, PDF, ENG]

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Matt Smith, Chico Queiroz - Unity 4.x Cookbook [2013, PDF, ENG] (Size: 230.83 MB)
  Matt Smith, Chico Queiroz - Unity 4.x Cookbook - 2013.pdf 11.15 MB
  Matt Smith, Chico Queiroz - Unity 4.x Cookbook - 2013[Cropped].pdf 11.72 MB
  Samples
  0423OT_12_Final.pdf 745.25 KB
  0423_01_codes
  0423_01_09-11
  custompackage.unitypackage 85.84 KB
  0423_01_10
  rotatingCube.unitypackage 67.02 KB
  README.txt 334 B
  0423_02_codes
  0423_02_01_02
  CameraSwitch.cs 792 B
  PictureInPicture.cs 1.85 KB
  basicLevel.unitypackage 17.44 KB
  0423_02_03
  My50mmflare.psd 313.19 KB
  0423_02_04_05
  ScreenTexture.cs 2.25 KB
  TelescopicView.cs 1.59 KB
  basicTerrain.unitypackage 3.36 MB
  0423_02_06
  InspectCamera.cs 1.87 KB
  InspectCamera.js 1.53 KB
  InspectScene.unitypackage 3.01 MB
  0423_02_08
  GenerateMap.cs 3.04 KB
  miniMap.unitypackage 3.31 MB
  0423_03_codes
  0423_03_01
  reflectionMap.jpg?042148 145.21 KB
  reflectiveMaterial.unitypackage 90.15 KB
  0423_03_02
  lcd_main.png 12.38 KB
  lcd_main.psd 136 KB
  lcd_main.tga 256.04 KB
  0423_03_03
  base_metalTexture.jpg?042148 61.68 KB
  metalTexture.png 95.97 KB
  metalTexture.tif 284.75 KB
  0423_03_04
  slideNormalTexture.png 3.96 KB
  slideTexture.jpg?042148 28.92 KB
  slideTexture.png 13.84 KB
  slideTexture.tif 86.86 KB
  0423_03_05
  MovingShadows.cs 1.08 KB
  cloudCookie.png 77.15 KB
  cloudCookie.tga 1 MB
  0423_03_06
  ColorSelector.cs 1.76 KB
  colorSelector.unitypackage 52.95 KB
  0423_03_07
  SelectTexture.cs 762 B
  selectTexture.unitypackage 52.93 KB
  0423_03_08
  HighlightObject.cs 806 B
  highlight.unitypackage 106.8 KB
  highlightScript.cs 806 B
  0423_03_09
  0423_03_01_AnimatedTexture.cs 687 B
  0423_03_10
  AlphaTest-DoubleSided.shader 1008 B
  grid.png 3.43 KB
  grid.tga 64.04 KB
  0423_04_codes
  0423_04_01
  ClockDigital.cs 605 B
  0423_04_02
  ClockAnalogue.cs 794 B
  unity_analogue_clock.unitypackage 33.52 KB
  0423_04_03
  Compass.cs 1.03 KB
  blackCircle.png 49.42 KB
  compassBGImage.png 83.78 KB
  unity_compass-simple.zip 3.29 MB
  0423_04_04
  Radar.cs 2.17 KB
  radarBackgroundImage.png 231.58 KB
  unity_radar_simple.zip 3.52 MB
  yellowCircle.png 52.27 KB
  0423_04_05
  PlayerGUI.cs 568 B
  heart.png 49.72 KB
  0423_04_06
  HealthBar.cs 1.38 KB
  HealthBarPublicArray.cs 1.28 KB
  health_bar_images
  health_bar_0.png 221.3 KB
  health_bar_10.png 224.37 KB
  health_bar_100.png 312.52 KB
  health_bar_20.png 229.31 KB
  health_bar_30.png 284.79 KB
  health_bar_40.png 289.58 KB
  health_bar_50.png 294.11 KB
  health_bar_60.png 298.26 KB
  health_bar_70.png 302.48 KB
  health_bar_80.png 306.65 KB
  health_bar_90.png 310.15 KB
  image_source.txt 454 B
  unity_health_bar.zip 4.27 MB
  0423_04_07
  CountdownTimer.cs 398 B
  0423_04_08
  CountdownGraphical.cs 1.14 KB
  blastoff_images
  1.png 3.68 KB
  2.png 9.09 KB
  3.png 7.16 KB
  4.png 4.39 KB
  5.png 7.79 KB
  blast_off.png 19.77 KB
  unity_countdown_graphical.zip 387.29 KB
  0423_04_09
  CoundownClock.cs 1.73 KB
  piechart-images
  time0.png 3.76 KB
  time10.png 4.07 KB
  time100.png 4.38 KB
  time20.png 4.16 KB
  time30.png 4.33 KB
  time40.png 4.53 KB
  time50.png 4.12 KB
  time60.png 4.7 KB
  time70.png 4.67 KB
  time80.png 4.69 KB
  time90.png 4.68 KB
  unity_countdown_piechart.zip 469.94 KB
  0423_04_10
  FadingMessage.cs 409 B
  unity_fading_msg.unitypackage 4.69 KB
  0423_04_11
  PlayerInventory.cs 497 B
  TextureImages
  key-images
  key.png 95.21 KB
  key_black.png 86.24 KB
  key_gray.png 84.78 KB
  key_green.png 84.99 KB
  key_yellow.png 81.38 KB
  terrain_crisscross.png 56.77 KB
  unity_proect_inventory_key.zip 5.21 MB
  0423_04_12
  PlayerInventoryIcon.cs 510 B
  key-icons
  empty.png 48.48 KB
  key_icon_yellow.png 1.96 KB
  unity_key_icon.zip 5.25 MB
  0423_04_13
  GeneralInventory.cs 877 B
  PickUp.cs 269 B
  pickup-icons
  empty.png 48.48 KB
  gold.png 1.96 KB
  health.png 1.96 KB
  heart_icon.png 6.88 KB
  key_black_icon.png 48.11 KB
  key_gray_icon.png 1.93 KB
  key_green_icon.png 2.02 KB
  key_white_icon.png 1.82 KB
  key_yellow_icon.png 1.96 KB
  pickup-images
  Materials
  heart.mat 4.11 KB
  key_black.mat 4.12 KB
  key_yellow.mat 4.12 KB
  heart.png 65.28 KB
  key_black.png 86.24 KB
  key_gray.png 84.78 KB
  key_green.png 84.99 KB
  key_white.png 95.21 KB
  key_yellow.png 81.38 KB
  unity_general_inventory.zip 5.51 MB
  unity_open_yellow_door.zip 5.52 MB
  0423_04_14
  ScrollWheel.cs 802 B
  0423_04_15
  CursorScript.cs 1.46 KB
  cursorArrow.png 3.22 KB
  cursorTarget.png 3.55 KB
  cursorZoom.png 3.65 KB
  0423_05_codes
  0423_05_01
  Swat.fbx 4.11 MB
  Swat@rifle_aiming_idle.fbx 760.44 KB
  mascot.fbx 841.88 KB
  swatController01.controller 6.49 KB
  0423_05_02
  BasicController03.cs 1.33 KB
  Swat@rifle_run.fbx 495.98 KB
  Swat@run_backwards.fbx 473.48 KB
  [email protected] 473.48 KB
  Swat@strafe_2.fbx 488.39 KB
  Swat@strafe_left.fbx 529.39 KB
  Swat@strafe_right.fbx 574.11 KB
  [email protected] 566.66 KB
  Swat@walking_backwards.fbx 570.38 KB
  swatController02_final.controller 10.33 KB
  0423_05_03
  BasicController04.cs 1.69 KB
  BodyMask.mask 4.09 KB
  Swat@firing_rifle.fbx 443.67 KB
  Swat@toss_grenade.fbx 771.61 KB
  swatController04.controller 11.46 KB
  0423_05_04
  BasicController05.cs 3.21 KB
  Swat@rifle_jump.fbx 480.94 KB
  Swat@turn_left.fbx 525.66 KB
  Swat@turning_right_45_degrees.fbx 525.66 KB
  swatController05.controller 12.96 KB
  0423_05_05
  AddProp.cs 918 B
  RemoveProp.cs 428 B
  0423_05_06
  ThrowObject.cs 1.77 KB
  0423_05_07
  Landmine.cs 613 B
  RagdollCharacter.cs 1.12 KB
  0423_05_08
  MouseAim.cs 1.9 KB
  MixamoProject
  Assembly-CSharp-firstpass-vs.csproj 2.68 KB
  Assembly-CSharp-firstpass.csproj 2.68 KB
  Assembly-CSharp-firstpass.pidb 3.76 KB
  Assembly-CSharp-vs.csproj 3.2 KB
  Assembly-CSharp.csproj 3.2 KB
  Assembly-CSharp.pidb 16.26 KB
  Assembly-UnityScript-firstpass-vs.unityproj 3.03 KB
  Assembly-UnityScript-firstpass.pidb 3.76 KB
  Assembly-UnityScript-firstpass.unityproj 3.03 KB
  Assets
  GUI
  crossAim.png 27.38 KB
  Levels
  05_01.unity 18.05 KB
  05_01_final.unity 39.05 KB
  05_02.unity 39.05 KB
  05_02_final.unity 41.03 KB
  05_03.unity 41.03 KB
  05_03_final.unity 41.03 KB
  05_04.unity 41.03 KB
  05_04_final.unity 41.12 KB
  05_04_final_alternative.unity 41.13 KB
  05_05.unity 42.65 KB
  05_05_final.unity 44.38 KB
  05_05_remove.unity 45.52 KB
  05_06.unity 40.76 KB
  05_06_final.unity 42.41 KB
  05_07.unity 43.61 KB
  05_07_final.unity 53.93 KB
  05_08.unity 45.77 KB
  05_08_final.unity 47.32 KB
  Materials
  EyesMaterial.mat 4.12 KB
  SkinMaterial.mat 4.12 KB
  SuitMaterial.mat 4.12 KB
  Swat_new.mat 4.11 KB
  TeethMaterial.mat 4.12 KB
  TongueMaterial.mat 4.12 KB
  blue.mat 4.11 KB
  floor.mat 4.11 KB
  propSoldierBadge.mat 4.12 KB
  red.mat 4.11 KB
  Original_Character
  Materials
  Swat_new.mat 4.11 KB
  Swat.fbm
  Swat_new.tga 3 MB
  Swat.fbx 4.11 MB
  Swat@firing_rifle.fbx 443.67 KB
  Swat@hit_reaction.fbx 462.31 KB
  [email protected] 782.8 KB
  Swat@rifle_aiming_idle.fbx 760.44 KB
  Swat@rifle_jump.fbx 480.94 KB
  Swat@rifle_run.fbx 495.98 KB
  Swat@run_backwards.fbx 473.48 KB
  [email protected] 473.48 KB
  Swat@strafe_2.fbx 488.39 KB
  Swat@strafe_left.fbx 529.39 KB
  Swat@strafe_right.fbx 574.11 KB
  Swat@toss_grenade.fbx 771.61 KB
  Swat@turn_left.fbx 525.66 KB
  Swat@turning_right_45_degrees.fbx 525.66 KB
  [email protected] 566.66 KB
  Swat@walking_backwards.fbx 570.38 KB
  t-pose_49 (1).fbm
  Swat_new.tga 3 MB
  Props
  Badge.prefab 8.38 KB
  EasterEgg.prefab 7.89 KB
  EasterEggMaterial.mat 4.18 KB
  Gun.prefab 8.38 KB
  Landmine.prefab 7.97 KB
  LandmineMaterial.mat 4.12 KB
  Materials
  propsSoldierBadge.mat 4.13 KB
  PropBadge.FBX 23.45 KB
  PropBadge.fbm
  Materials
  propsSoldierBadge.mat 4.13 KB
  propsSoldierBadge.png 1.87 KB
  PropGun.FBX 3.03 MB
  PropGun.fbm
  Materials
  Swat_new.mat 4.11 KB
  Swat_new.tga 3 MB
  Spawnpoint.prefab 7.98 KB
  easteregg_diff.png 5.75 KB
  spawnpointmaterial.mat 4.13 KB
  Scripts
  AddPropFinal.cs 932 B
  BasicController.cs 3.33 KB
  BasicController03.cs 1.32 KB
  BasicController04.cs 1.68 KB
  BasicController05.cs 3.21 KB
  LandmineFinal.cs 616 B
  MouseAimFinal.cs 1.9 KB
  RagdollCharacterFinal.cs 1.12 KB
  RemoveProp.cs 428 B
  ThrowObjectFinal.cs 1.78 KB
  basicSetup.unity 41.23 KB
  zCharacter
  Swat.fbm
  Swat_new.tga 3 MB
  Swat.fbx 4.11 MB
  Swat@firing_rifle.fbx 443.67 KB
  Swat@hit_reaction.fbx 462.31 KB
  [email protected] 782.8 KB
  Swat@rifle_aiming_idle.fbx 760.44 KB
  Swat@rifle_jump.fbx 480.94 KB
  Swat@rifle_run.fbx 495.98 KB
  Swat@run_backwards.fbx 473.48 KB
  [email protected] 473.48 KB
  Swat@strafe_2.fbx 488.39 KB
  Swat@strafe_left.fbx 529.39 KB
  Swat@strafe_right.fbx 574.11 KB
  Swat@toss_grenade.fbx 771.61 KB
  Swat@turn_left.fbx 525.66 KB
  Swat@turning_right_45_degrees.fbx 525.66 KB
  [email protected] 566.66 KB
  Swat@walking_backwards.fbx 570.38 KB
  swat 1.controller 14.22 KB
  swat 2.controller 13.1 KB
  swat 3.controller 12.35 KB
  swat.controller 14.14 KB
  swatBodyMask.mask 4.09 KB
  zModified_Character
  BodyMask.mask 4.09 KB
  Materials
  Swat_new.mat 4.11 KB
  Swat.fbm
  Swat_new.tga 3 MB
  Swat.fbx 4.11 MB
  Swat@firing_rifle.fbx 443.67 KB
  Swat@hit_reaction.fbx 462.31 KB
  [email protected] 782.8 KB
  Swat@rifle_aiming_idle.fbx 760.44 KB
  Swat@rifle_jump.fbx 480.94 KB
  Swat@rifle_run.fbx 495.98 KB
  Swat@run_backwards.fbx 473.48 KB
  [email protected] 473.48 KB
  Swat@strafe_2.fbx 488.39 KB
  Swat@strafe_left.fbx 529.39 KB
  Swat@strafe_right.fbx 574.11 KB
  Swat@toss_grenade.fbx 771.61 KB
  Swat@turn_left.fbx 525.66 KB
  Swat@turning_right_45_degrees.fbx 525.66 KB
  [email protected] 566.66 KB
  Swat@walking_backwards.fbx 570.38 KB
  swatController01.controller 6.41 KB
  swatController02.controller 6.41 KB
  swatController02_final.controller 10.85 KB
  swatController03.controller 10.84 KB
  swatController04.controller 11.99 KB
  swatController05.controller 13.51 KB
  t-pose_49 (1).fbm
  Swat_new.tga 3 MB
  BasicController.cs 3.19 KB
  Library
  AnnotationManager 4.49 KB
  AssetImportState 6 B
  AssetServerCacheV3 7.74 KB
  AssetVersioning.db 14 KB
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  EditorUserBuildSettings.asset 4.06 KB
  EditorUserSettings.asset 4.01 KB
  FailedAssetImports.txt 0 B
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  MonoManager.asset 4 KB
  ProjectSettings.asset 15.01 KB
  ScriptAssemblies
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  ScriptMapper 8.22 KB
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Description


Книги и журналы » Компьютерная литература » Программирование (книги)

Unity 4.x Cookbook

Год: 2013
Автор: Matt Smith, Chico Queiroz
Жанр: Game Development
Издательство: PACT Publishing
ISBN: 1849690421
Язык: Английский
Формат: PDF
Качество: Изначально компьютерное (eBook)
Интерактивное оглавление: Да
Количество страниц: 386
Описание: Over 100 recipes to spice up your Unity skills

Overview

A wide range of topics are covered, ranging in complexity, offering something for every Unity 4 game developer.
Every recipe provides step-by-step instructions, followed by an explanation of how it all works, and alternative approaches or refinements.
Book developed with the latest version of Unity (4.x).

In Detail

Covering the latest version (Unity 4) of this established game engine, the Unity 4.x Cookbook explores a wide range of 3D, animation, multimedia, and scripting game features.

The power of Unity 4 is demonstrated through the 10 chapters covering many of this game engine’s features.

"Unity 4.x Cookbook" helps you learn how to make the most of the powerful but easy-to-use Unity 4 game engine.

Every Unity game developer is different. Some come from a multimedia background, some are new to game development, and some are transferring from other engines. Whatever your background, with the breadth and depth of topics covered you should find new features and techniques to enhance your next game.

This book offers detailed, easy-to-follow, step-by-step recipes helping you master a wide range of Unity game features.

Chapters are provided focusing on the basics; audio, cameras, images, materials and animations, GUIs, external resources and devices, directional and artificial intelligence character control, and performance optimization.

"Unity 4.x Cookbook" provides a collection of ideas and resources that should offer new and useful techniques for every Unity game developer to enhance their next game.

What you will learn from this book Enhance your character`s animation in real time using Unity`s new Mecanim system
Measure and control time, including pausing the game, displaying clocks and countdown timers, and even implementing “bullet time” effects.
Work with cameras, images, and the Shuriken practical system, to create mini-maps, control zooming, and depth of field, and switch between cameras.
Define materials for reflections, transparency, specular and self-illumination of materials, and cloudy outdoor effects.
Use artificial intelligence techniques to make non-player character objects seek, follow, flee each other, or follow a waypoint sequence, and even flock together like a herd of animals.
Make your game communicate with Microsoft Kinect cameras, for control of game characters, and even to record your own motion capture.
Improve GUIS with real-time radars, custom mouse cursors, analogue and digital clocks, color section dialogs, mouse over material highlighting, graphical power-bars, and a flexible inventory class.
Save and load text, XML, or media assets from local or remote sources, and communicate with websites and their databases to create online scoreboards
[spoiler="Примеры страниц"]

[/spoiler]
Доп. информация: В раздаче присутствуют примеры кода для Unity 4 и версия книги с обрезанными полями.

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