Modeling an Organized Head Mesh in Maya

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Modeling an Organized Head Mesh in Maya (Size: 2 GB)
  06_Begin.mb 86.6 KB
  07_Begin.mb 75.4 KB
  08_Begin.mb 90.9 KB
  09_Begin.mb 93.6 KB
  1-hq - Introduction and Project Overview - Introduction and Project Overview.mp4 8.2 MB
  10-hq - Blocking in the Eyes and Nose - Modeling an Organized Head Mesh in Maya.mp4 57.9 MB
  10_Begin.mb 83.1 KB
  11-hq - Constructing the Cheeks - Modeling an Organized Head Mesh in Maya.mp4 63.3 MB
  11_Begin.mb 87.9 KB
  12-hq - Creating the Brow Ridge - Modeling an Organized Head Mesh in Maya.mp4 71.2 MB
  12_Begin.mb 102.8 KB
  13-hq - Blocking in Ear and Back of the Head - Modeling an Organized Head Mesh in Maya.mp4 65.9 MB
  13_Begin.mb 102.8 KB
  14-hq - Finishing the Back of the Head and Neck - Modeling an Organized Head Mesh in Maya.mp4 67 MB
  14_Begin.mb 123.6 KB
  15-hq - Modeling the Lips - Modeling an Organized Head Mesh in Maya.mp4 73.5 MB
  15_Begin.mb 121.9 KB
  16-hq - Continuing with the Mouth - Modeling an Organized Head Mesh in Maya.mp4 96.8 MB
  16_Begin.mb 132.9 KB
  17-hq - Detailing the Eyes - Modeling an Organized Head Mesh in Maya.mp4 76.5 MB
  17_Begin.mb 149.6 KB
  18-hq - Finishing the Eyes - Modeling an Organized Head Mesh in Maya.mp4 93.8 MB
  18_Begin.mb 156.1 KB
  19-hq - Modeling the Nose - Modeling an Organized Head Mesh in Maya.mp4 77.5 MB
  19_Begin.mb 168.8 KB
  2-hq - Customizing the Maya Interface - Modeling an Organized Head Mesh in Maya.mp4 39.2 MB
  20-hq - Finishing the Nose - Modeling an Organized Head Mesh in Maya.mp4 81 MB
  20_Begin.mb 179.8 KB
  21-hq - Cleaning up the Forms - Modeling an Organized Head Mesh in Maya.mp4 60.4 MB
  21_Begin.mb 193.1 KB
  22-hq - Modeling the Ears - Modeling an Organized Head Mesh in Maya.mp4 76.6 MB
  22_Begin.mb 154.3 KB
  23-hq - Detailing the Ears - Modeling an Organized Head Mesh in Maya.mp4 62.1 MB
  23_Begin.mb 162.6 KB
  24-hq - Continuing the Ear Details - Modeling an Organized Head Mesh in Maya.mp4 80.5 MB
  24_Begin.mb 172.6 KB
  25-hq - Continuing to Model the Ears - Modeling an Organized Head Mesh in Maya.mp4 86.6 MB
  25_Begin.mb 157 KB
  26-hq - Finishing the Ears - Modeling an Organized Head Mesh in Maya.mp4 94.7 MB
  26_Begin.mb 178.8 KB
  27-hq - Exploring New Sculpting Tools - Modeling an Organized Head Mesh in Maya.mp4 58.9 MB
  27_Begin.mb 70.4 KB
  28-hq - Continuing to Explore New Sculpting Tools - Modeling an Organized Head Mesh in Maya.mp4 61.6 MB
  28_Begin.mb 70.4 KB
  29-hq - Making Final Adjustments - Modeling an Organized Head Mesh in Maya.mp4 75.6 MB
  29_Begin.mb 256.6 KB
  29_End.mb 254.5 KB
  3-hq - Discussing Image Planes - Modeling an Organized Head Mesh in Maya.mp4 36.9 MB
  30-hq - Clean up, Organization, and Sign Off - Modeling an Organized Head Mesh in Maya.mp4 37.6 MB
  4-hq - Setting up Image Planes - Modeling an Organized Head Mesh in Maya.mp4 38.2 MB
  5-hq - Pre-planning for Our Model - Modeling an Organized Head Mesh in Maya.mp4 37.4 MB
  6-hq - Constructing the Mouth - Modeling an Organized Head Mesh in Maya.mp4 52.2 MB
  7-hq - Blocking in the Nasolabial Fold - Modeling an Organized Head Mesh in Maya.mp4 59.4 MB
  8-hq - Finishing the Mouth and Jaw - Modeling an Organized Head Mesh in Maya.mp4 41.5 MB
  9-hq - Constructing the Eyes - Modeling an Organized Head Mesh in Maya.mp4 48.9 MB
  FinalRender03_v01.jpg?042148 574.4 KB
  IMG_8160.jpg?042148 3.7 MB
  IMG_8161.jpg?042148 3.8 MB
  IMG_8162.jpg?042148 3.8 MB
  IMG_8163.jpg?042148 4.2 MB
  IMG_8164.jpg?042148 4.1 MB
  IMG_8165.jpg?042148 4.2 MB
  IMG_8166.jpg?042148 4.1 MB
  IMG_8167.jpg?042148 4.3 MB
  IMG_8171.jpg?042148 3.7 MB
  IMG_8172.jpg?042148 3.6 MB
  IMG_8173.jpg?042148 3.5 MB
  IMG_8174.jpg?042148 4.5 MB
  IMG_8175.jpg?042148 4.2 MB
  IMG_8176.jpg?042148 4.1 MB
  IMG_8177.jpg?042148 4.1 MB
  IMG_8178.jpg?042148 4.3 MB
  IMG_8179.jpg?042148 3.7 MB
  IMG_8180.jpg?042148 3.2 MB
  IMG_8181.jpg?042148 3.8 MB
  IMG_8243.jpg?042148 4 MB
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  IMG_8245.jpg?042148 4.9 MB
  IMG_8246.jpg?042148 4.6 MB
  IMG_8247.jpg?042148 4.8 MB
  IMG_8248.jpg?042148 4.6 MB
  IMG_8249.jpg?042148 4.6 MB
  IMG_8255.jpg?042148 6.1 MB
  IMG_8256.jpg?042148 4.8 MB
  IMG_8257.jpg?042148 4.9 MB
  IMG_8258.jpg?042148 5.3 MB
  IMG_8259.jpg?042148 4.5 MB
  IMG_8260.jpg?042148 4.8 MB
  IMG_8261.jpg?042148 4.6 MB
  IMG_8262.jpg?042148 4.4 MB
  IMG_8263.jpg?042148 3.4 MB
  IMG_8264.jpg?042148 3.9 MB
  IMG_8265.jpg?042148 4.1 MB
  IMG_8266.jpg?042148 4 MB
  IMG_8267.jpg?042148 4.1 MB
  IMG_8268.jpg?042148 4 MB
  IMG_8269.jpg?042148 4.6 MB
  IMG_8270.jpg?042148 4.6 MB
  IMG_8271.jpg?042148 4.1 MB
  IMG_8272.jpg?042148 3.8 MB
  IMG_8273.jpg?042148 3.8 MB
  IMG_8274.jpg?042148 4 MB
  Torrent Downloaded From Katcr.co - Kickasstorrents.txt 102.4 B
  nick_front.jpg?042148 3.5 MB
  nick_side.jpg?042148 4.6 MB
  shelf_DT_PolyModeling01.mel 29.6 KB
  ▲ 106 total files

Description


In this Maya tutorial, we'll be modeling a generic male base mesh head. We'll focus on advanced techniques for successfully modeling polygon forms by stressing anatomy and edge flow to get the correct geometry for deformations in polygon models. Utilizing the tools we have available, we'll learn the thought processes of modeling the forms and modeling for the production pipeline. By the end of this Maya training, you'll have a better understanding of the processes and modeling tools you need to use to build models that look and deform correctly while giving predictable results come render time. Software required: Maya 2016.

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