| 01-introduction.mp4 | 11.9 MB | ||
| 02-starter_project_overview.mp4 | 23.4 MB | ||
| 03-player.mp4 | 76.9 MB | ||
| 04-character_animation.mp4 | 53.8 MB | ||
| 05-trainer.mp4 | 57.6 MB | ||
| 06-trainer_raycasting.mp4 | 100.5 MB | ||
| 07-dialog_setup.mp4 | 70.1 MB | ||
| 08-dialog_logic.mp4 | 52.3 MB | ||
| 09-level_setup.mp4 | 105.3 MB | ||
| 10-exercise_1.mp4 | 8.4 MB | ||
| 11-objects_and_collisions.mp4 | 95.1 MB | ||
| 12-level_transition_setup.mp4 | 81.4 MB | ||
| 13-level_transition_logic.mp4 | 97.8 MB | ||
| 14-maintaining_trainer_data.mp4 | 77.9 MB | ||
| 15-exercise_2.mp4 | 2.5 MB | ||
| 16-finishing_touches.mp4 | 50.8 MB | ||
| 17-conclusion.mp4 | 3.7 MB | ||
| complete-project-monster-collector-overworld.zip | 15 MB | ||
| course_pdf_notes.pdf | 468.8 KB | ||
| starter-project-monster-collector-overworld.zip | 14.8 MB | ||
| ▲ 20 total files | |||
Build a fully-fledged overworld for your own monster collector game in Godot!
Monster-catching RPGs have become legendary in the world of game development, renowned for their expansive exploration, memorable trainers, and the thrill of player progression. In this course, you’ll create a complete overworld system, designing intricate multi-level environments, crafting interactive dialogue, and mastering techniques to persistently track data states from start to finish. These skills will empower you to engineer robust, feature-rich adventure games and bring your own epic creature-collecting worlds to life.
An intermediate understanding of Godot is needed for this course.
You’ll learn how to:
Build multi-level overworld environments
Develop trainer dialogue options
Organize complex data efficiently
Master Godot’s TileMap and animations
Modularize code with inheritance
Apply advanced state management patterns
… and more!
| torrent name | size | uploader | age | seed | leech |
|---|---|---|---|---|---|
| 1.6 GB | xHOBBiTx | 8 months | 13 | 0 |
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