Blender 101 - Blender331 Character Texturing

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leechers: 1
Added 9 years ago by xPaco1337 in Other

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Files

Blender 101 - Blender331 Character Texturing (Size: 878.9 MB)
  Blender331 #01. Setting Up the Interface for Texturing.mp4 44.4 MB
  Blender331 #02. Filling the Base Colors.mp4 71.5 MB
  Blender331 #03. Using Paint Slots as Layers.mp4 66.6 MB
  Blender331 #04. Adding a Texture to the Brush.mp4 64.2 MB
  Blender331 #05. Painting the Character's Armor.mp4 72.1 MB
  Blender331 #06. Prepping to Paint Cloth Texture.mp4 58.4 MB
  Blender331 #07. Texture Painting the Cloth.mp4 78.2 MB
  Blender331 #08. Texturing the Boots.mp4 57.7 MB
  Blender331 #09. Texturing the Gauntlet.mp4 103.5 MB
  Blender331 #10. Texturing the Skin.mp4 87 MB
  Blender331 #11. Texturing the Face.mp4 91.6 MB
  Blender331 #12. Exporting the Texture Maps.mp4 59.5 MB
  Blender331 #13. Bringing the Textures into Unity.mp4 24.3 MB

Description


In public access is now unavailable.

In this course we look at Blender’s Texture Painting tools and use them to create texture maps for the goblin character. You’ll learn how to create the fundamental texture maps for your characters: the Color map, Normal map, Ambient Occlusion map, and Specular map. We then bring the character model and the texture maps into the Unity game engine to apply the textures.

13 videos, 2hrs 30mins

01. Setting Up the Interface for Texturing
02. Filling the Base Colors
03. Using Paint Slots as Layers
04. Adding a Texture to the Brush
05. Painting the Character's Armor
06. Prepping to Paint Cloth Texture
07. Texture Painting the Cloth
08. Texturing the Boots
09. Texturing the Gauntlet
10. Texturing the Skin
11. Texturing the Face
12. Exporting the Texture Maps
13. Bringing the Textures into Unity

http://www.udemy.com/create-game-characters-with-blender/

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