| 1. Introduction and project overview.mov | 11.36 MB | ||
| 10. First level of fanning controls for the feathers.mov | 129.11 MB | ||
| 11. Creating a system for extra feather controls.mov | 44.3 MB | ||
| 12. Building twist controls for the feathers.mov | 70.12 MB | ||
| 13. Connecting the twist parameters to the control objects.mov | 139.53 MB | ||
| 14. Applying the Blend Shapes.mov | 109.87 MB | ||
| 15. Second level of fanning controls for the feathers.mov | 78.62 MB | ||
| 16. Creating controls to fan the feathers collectively.mov | 88.27 MB | ||
| 17. Finishing the feather spread rig.mov | 152.49 MB | ||
| 18. Starting on the bend rig for the feathers.mov | 145.5 MB | ||
| 19. Painting weights on the feathers.mov | 176.17 MB | ||
| 2. Understanding the wing.mov | 19.4 MB | ||
| 20. Bend controls for the feathers.mov | 81.38 MB | ||
| 21. Refining the weights of the curves tied to the clusters.mov | 106.72 MB | ||
| 22. Connecting the clusters to the mid feather controls.mov | 57.51 MB | ||
| 23. Bend controls for the end of the feathers.mov | 62.59 MB | ||
| 24. Animation controls for the end clusters.mov | 142.4 MB | ||
| 25. Finishing the end controls of the feathers.mov | 112.21 MB | ||
| 26. Automating the wing fold.mov | 69.15 MB | ||
| 27. Layering the wing as it folds in.mov | 70.51 MB | ||
| 28. Correcting the feathers during the wing fold.mov | 128.58 MB | ||
| 29. Completing the wing fold system.mov | 135.85 MB | ||
| 3. Building the primary bones of the wing.mov | 130.81 MB | ||
| 30. Cleaning up the scene.mov | 69.87 MB | ||
| 31. Fixing interpenetration as the wing deforms.mov | 126.61 MB | ||
| 32. Setting up Character Sets.mov | 69.17 MB | ||
| 4. Adding extra joints for the wing fold.mov | 107.57 MB | ||
| 5. Creating the feather bones.mov | 129.74 MB | ||
| 6. Binding the wing.mov | 114.35 MB | ||
| 7. Setting up the primary animation controls of the wing.mov | 214.87 MB | ||
| 8. Auxiliary wing controls.mov | 129.98 MB | ||
| 9. Finishing the auxiliary controls.mov | 218.34 MB | ||
| project_files | |||
| Rigging Wings in Maya_projectFiles | |||
| mel | |||
| boxCurve.mel | 648 B | ||
| jointCurve.mel | 908 B | ||
| matchPositionTool.mel | 321 B | ||
| matchTransformsTool.mel | 285 B | ||
| scenes | |||
| 03_begin.ma | 287.32 KB | ||
| 03_end.ma | 293.88 KB | ||
| 04_begin.ma | 293.88 KB | ||
| 04_end.ma | 294.96 KB | ||
| 05_begin.ma | 294.96 KB | ||
| 05_end.ma | 307.71 KB | ||
| 06_begin.ma | 307.71 KB | ||
| 06_end.ma | 649.94 KB | ||
| 07_begin.ma | 649.95 KB | ||
| 07_end.ma | 660 KB | ||
| 08_begin.ma | 660 KB | ||
| 08_end.ma | 690.75 KB | ||
| 09_begin.ma | 690.75 KB | ||
| 09_end.ma | 711.04 KB | ||
| 10_begin.ma | 711.04 KB | ||
| 10_end.ma | 718.08 KB | ||
| 11_begin.ma | 718.08 KB | ||
| 11_end.ma | 1.04 MB | ||
| 12_begin.ma | 1.04 MB | ||
| 12_end.ma | 1.17 MB | ||
| 13_begin.ma | 1.17 MB | ||
| 13_end.ma | 1.17 MB | ||
| 14_begin.ma | 1.17 MB | ||
| 14_end.ma | 1.23 MB | ||
| 15_begin.ma | 1.23 MB | ||
| 15_end.ma | 1.24 MB | ||
| 16_begin.ma | 1.24 MB | ||
| 16_end.ma | 1.24 MB | ||
| 17_begin.ma | 1.24 MB | ||
| 17_end.ma | 1.25 MB | ||
| 18_begin.ma | 1.25 MB | ||
| 18_end.ma | 1.39 MB | ||
| 19_begin.ma | 1.39 MB | ||
| 19_end.ma | 1.49 MB | ||
| 20_begin.ma | 1.49 MB | ||
| 20_end.ma | 1.53 MB | ||
| 21_begin.ma | 1.53 MB | ||
| 21_end.ma | 1.54 MB | ||
| 22_begin.ma | 1.54 MB | ||
| 22_end.ma | 1.54 MB | ||
| 23_begin.ma | 1.54 MB | ||
| 23_end.ma | 1.56 MB | ||
| 24_begin.ma | 1.56 MB | ||
| 24_end.ma | 1.59 MB | ||
| 25_begin.ma | 1.59 MB | ||
| 25_end.ma | 1.59 MB | ||
| 26_begin.ma | 1.59 MB | ||
| 26_end.ma | 1.59 MB | ||
| 27_begin.ma | 1.59 MB | ||
| 27_end.ma | 1.59 MB | ||
| 28_begin.ma | 1.59 MB | ||
| 28_end.ma | 1.6 MB | ||
| 29_begin.ma | 1.6 MB | ||
| 29_end.ma | 1.61 MB | ||
| 30_begin.ma | 1.61 MB | ||
| 30_end.ma | 1.61 MB | ||
| 31_begin.ma | 1.61 MB | ||
| 31_end.ma | 1.62 MB | ||
| 32_begin.ma | 1.62 MB | ||
| 32_end.ma | 1.67 MB | ||
| wingMesh.ma | 287.32 KB | ||
| wingRig_final.ma | 1.67 MB | ||
| sourceimages | |||
| Final_Bird_Wing_Col.tga | 12 MB | ||
| Final_Bird_Wing_Secondary_Col.tga | 4 MB | ||
| workspace.mel | 1.46 KB | ||
| ▲ 101 total files | |||
Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » Autodesk Maya
Rigging Wings in Maya
Год выпуска: 2011
Производитель: Digital Tutors
Сайт производителя: http://www.digitaltutors.com
Продолжительность: 3 ч. 36 мин.
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: In this collection of lessons we will learn how to rig a wing in Maya.
In this course, we will learn how to rig a wing in Maya. We will first cover some things to consider when constructing the control rig. From there, we will set up the wing, step by step, making sure the system we build will be sufficient to the needs of an animator. We will also build a few MEL scripts to work efficiently.
[spoiler="Содержание"]
1. Introduction and project overview
2. Understanding the wing
3. Building the primary bones of the wing
4. Adding extra joints for the wing fold
5. Creating the feather bones
6. Binding the wing
7. Setting up the primary animation controls of the wing
8. Auxiliary wing controls
9. Finishing the auxiliary controls
10. First level of fanning controls for the feathers
11. Creating a system for extra feather controls
12. Building twist controls for the feathers
13. Connecting the twist parameters to the control objects
14. Applying the Blend Shapes
15. Second level of fanning controls for the feathers
16. Creating controls to fan the feathers collectively
17. Finishing the feather spread rig
18. Starting on the bend rig for the feathers
19. Painting weights on the feathers
20. Bend controls for the feathers
21. Refining the weights of the curves tied to the clusters
22. Connecting the clusters to the mid feather controls
23. Bend controls for the end of the feathers
24. Animation controls for the end clusters
25. Finishing the end controls of the feathers
26. Automating the wing fold
27. Layering the wing as it folds in
28. Correcting the feathers during the wing fold
29. Completing the wing fold system
30. Cleaning up the scene
31. Fixing interpenetration as the wing deforms
32. Setting up Character Sets
[/spoiler]
Файлы примеров: присутствуют
Формат видео: MOV
Видео: MPEG-4, 1280x721, 16:9, ~2000Kbps, 15 fps
Аудио: AAC, 44.1KHz, 1ch, 64Kbps
[spoiler="Скриншоты"]![]()
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[/spoiler]
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