Digital Tutors - Sculpting a Realistic Bust in ZBrush [2010, ENG]

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Digital Tutors - Sculpting a Realistic Bust in ZBrush [2010, ENG] (Size: 2.39 GB)
  01. Introduction and Project Overview.flv 7.92 MB
  02. Creating a ZSphere base mesh for the head.flv 44.81 MB
  03. Shaping the base mesh of the head.flv 35.36 MB
  04. Creating edge loops for the eyes, nose, and mouth.flv 47.41 MB
  05. Reshaping newly-added edge loops.flv 34.05 MB
  06. Blocking in the nose and mouth shapes.flv 35.26 MB
  07. Continuing with the rough shape of the nose.flv 29.48 MB
  08. Adding nasolabial folds to the face.flv 34.13 MB
  09. Refining the nasolabial folds.flv 27.3 MB
  10. Adding rough detail to the mouth area.flv 40.16 MB
  11. Refining the shape of the nose and nostrils.flv 32.78 MB
  12. Adding the eyes to our character.flv 52.56 MB
  13. Refining the shape of the eyelids.flv 32.89 MB
  14. Adding volume to the cheeks and brows.flv 25.19 MB
  15. Extruding the shapes for the ears.flv 36.72 MB
  16. Adding rough refinement to the ears.flv 58.29 MB
  17. Adding medium-level refinement to the ears.flv 63.83 MB
  18. Finalizing the ears.flv 45.4 MB
  19. Adding bags under the eyes.flv 35.79 MB
  20. Shaping the jowls of the character.flv 45.16 MB
  21. Adding medium-level resolution to the mouth area.flv 44.56 MB
  22. Building the collar for the characters shirt.flv 81.47 MB
  23. Building the base mesh for the suit jacket.flv 66.75 MB
  24. Adding the lapels to the suit jacket.flv 53.09 MB
  25. Adding medium-level detail to the neck area.flv 54.98 MB
  26. Adding major wrinkle lines to the face.flv 59.01 MB
  27. Adding medium-level details around the eyes.flv 35.73 MB
  28. Splitting the head and torso into separate subtools.flv 50.48 MB
  29. Adding higher-level details to the eyes and eyelids.flv 49.44 MB
  30. Introducing wrinkles into the forehead area.flv 55.25 MB
  31. Sculpting the major wrinkle lines into the neck.flv 42.23 MB
  32. Adding higher-level details to the mouth and chin areas.flv 48.27 MB
  33. Adding fine-detail wrinkles to the face and neck.flv 42.64 MB
  34. Detailing the lips of our character.flv 33.16 MB
  35. Sculpting the eyebrows.flv 18.65 MB
  36. Adding a combed hairstyle to our character.flv 83.53 MB
  37. Sculpting and shaping the knot for a necktie.flv 49.41 MB
  38. Creating the hanging portion of the necktie.flv 47.07 MB
  39. Sculpting final details into our characters clothing.flv 35.94 MB
  40. Adding asymmetry to the facial details.flv 37.09 MB
  project_files
  DT_sculptingClay.ZMT 126.96 KB
  lesson_03_start
  Skin_ZSphere_1.ZTL 32.84 KB
  lesson_04_start
  Skin_ZSphere_1.ZTL 33.3 KB
  lesson_05_start
  Skin_ZSphere_1.ZTL 54.22 KB
  lesson_06_start
  Skin_ZSphere_1.ZTL 52.58 KB
  lesson_07_start
  Skin_ZSphere_1.ZTL 275.86 KB
  lesson_08_start
  Skin_ZSphere_1.ZTL 278.07 KB
  lesson_09_start
  Skin_ZSphere_1.ZTL 3.61 MB
  lesson_10_start
  Skin_ZSphere_1.ZTL 3.61 MB
  lesson_11_start
  Skin_ZSphere_1.ZTL 3.61 MB
  lesson_12_start
  Skin_ZSphere_1.ZTL 3.61 MB
  lesson_13_start
  Skin_ZSphere_1.ZTL 3.88 MB
  lesson_14_start
  Skin_ZSphere_1.ZTL 4.54 MB
  lesson_15_start
  Skin_ZSphere_1.ZTL 4.54 MB
  lesson_16_start
  Skin_ZSphere_1.ZTL 4.65 MB
  lesson_17_start
  Skin_ZSphere_1.ZTL 5.58 MB
  lesson_18_start
  Skin_ZSphere_1.ZTL 18.82 MB
  lesson_19_start
  Skin_ZSphere_1.ZTL 15.14 MB
  lesson_20_start
  Skin_ZSphere_1.ZTL 15.14 MB
  lesson_21_start
  Skin_ZSphere_1.ZTL 15.14 MB
  lesson_22_start
  Skin_ZSphere_1.ZTL 15.14 MB
  lesson_23_start
  Skin_ZSphere_1.ZTL 20.56 MB
  lesson_24_start
  Skin_ZSphere_1.ZTL 20.27 MB
  lesson_25_start
  Skin_ZSphere_1.ZTL 27.56 MB
  lesson_26_start
  Skin_ZSphere_1.ZTL 27.57 MB
  lesson_27_start
  Skin_ZSphere_1.ZTL 23.81 MB
  lesson_28_start
  Skin_ZSphere_1.ZTL 23.81 MB
  lesson_29_start
  Skin_ZSphere_1.ZTL 15.21 MB
  lesson_30_start
  Skin_ZSphere_1.ZTL 33.36 MB
  lesson_31_start
  Skin_ZSphere_1.ZTL 33.35 MB
  lesson_32_start
  Skin_ZSphere_1.ZTL 39.8 MB
  lesson_33_start
  Skin_ZSphere_1.ZTL 33.38 MB
  lesson_34_start
  Skin_ZSphere_1.ZTL 33.39 MB
  lesson_35_start
  Skin_ZSphere_1.ZTL 33.39 MB
  lesson_36_start
  Skin_ZSphere_1.ZTL 33.65 MB
  lesson_37_start
  Skin_ZSphere_1.ZTL 33.45 MB
  lesson_38_start
  Skin_ZSphere_1.ZTL 33.73 MB
  lesson_39_start
  Skin_ZSphere_1.ZTL 40.19 MB
  lesson_40_end
  Skin_ZSphere_1.ZTL 33.39 MB
  lesson_40_start
  Skin_ZSphere_1.ZTL 39.79 MB
  ▲ 80 total files

Description


Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » ZBrush

Digital Tutors - Sculpting a Realistic Bust in ZBrush

Производитель: Digital Tutor
Год выпуска: 2010
Страна: США
Язык: английский
Продолжительность: 6:08 ч
Файлы примеров: есть
Формат: клипы Flash Video (.flv)
Видео: VP6 782x646 15 fps ~1000Kbps
Аудио: MP3 44,1kHz 1ch 96Kbps

Описание: In this course, we will learn how to create a realistic human bust using ZBrush.

We will be creating this character entirely within ZBrush, so we will begin by using ZSpheres to create the base mesh for the head and upper torso. From there, we will be going through the process of reshaping and detailing facial features, and in doing so, we will be placing special emphasis on important topics such as proper facial proportions, understanding the importance and function of key facial muscles, understanding the effects of aging on the human face, and making sure we incorporate all of these critical concepts into our final character. We will also use a variety of tools and techniques within ZBrush to create several articles of clothing for our character.
[spoiler="Содержание"]
1. Introduction and Project Overview

2. Creating a ZSphere base mesh for the head

3. Shaping the base mesh of the head

4. "Creating edge loops for the eyes, nose, and mouth"

5. Reshaping newly-added edge loops

6. Blocking in the nose and mouth shapes

7. Continuing with the rough shape of the nose

8. Adding nasolabial folds to the face

9. Refining the nasolabial folds

10. Adding rough detail to the mouth area

11. Refining the shape of the nose and nostrils

12. Adding the eyes to our character

13. Refining the shape of the eyelids

14. Adding volume to the cheeks and brows

15. Extruding the shapes for the ears

16. Adding rough refinement to the ears

17. Adding medium-level refinement to the ears

18. Finalizing the ears

19. Adding bags under the eyes

20. Shaping the jowls of the character

21. Adding medium-level resolution to the mouth area

22. Building the collar for the character's shirt

23. Building the base mesh for the suit jacket

24. Adding the lapels to the suit jacket

25. Adding medium-level detail to the neck area

26. Adding major wrinkle lines to the face

27. Adding medium-level details around the eyes

28. Splitting the head and torso into separate subtools

29. Adding higher-level details to the eyes and eyelids

30. Introducing wrinkles into the forehead area

31. Sculpting the major wrinkle lines into the neck

32. Adding higher-level details to the mouth and chin areas

33. Adding fine-detail wrinkles to the face and neck

34. Detailing the lips of our character

35. Sculpting the eyebrows

36. Adding a combed hairstyle to our character

37. Sculpting and shaping the knot for a necktie

38. Creating the hanging portion of the necktie

39. Sculpting final details into our character's clothing

40. Adding asymmetry to the facial details
[/spoiler]
[spoiler="Скриншоты"]

[/spoiler]
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