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Pluralsight - 3ds Max UV Mapping Fundamentals

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Pluralsight - 3ds Max UV Mapping Fundamentals (Size: 1.2 GB)
  01 - Course Overview - Course Overview.mp4 7.9 MB
  02 - Core Terminology and Concepts - What are UVs.mp4 18.2 MB
  03 - Core Terminology and Concepts - Basic Terminology.mp4 46.4 MB
  04 - Core Terminology and Concepts - Basic Concepts.mp4 35.5 MB
  05 - Selections and Projections - Making Selections.mp4 41.7 MB
  06 - Selections and Projections - Planar Mapping.mp4 19.2 MB
  07 - Selections and Projections - Cylindrical Mapping.mp4 23.4 MB
  08 - Selections and Projections - Spherical Mapping.mp4 23.3 MB
  09 - Selections and Projections - Box Mapping.mp4 10 MB
  10 - Selections and Projections - Mixing Projections.mp4 29.9 MB
  11 - UV Editor Basics - Breaking Down the Interface.mp4 50.3 MB
  12 - UV Editor Basics - Quick Transform Tools.mp4 26 MB
  13 - UV Editor Basics - Brush Tools.mp4 19.9 MB
  14 - UV Editor Basics - Reshape Elements Tools.mp4 23.2 MB
  15 - UV Editor Basics - Stitch Tools.mp4 34.7 MB
  16 - UV Editor Basics - Explode Tools.mp4 41.5 MB
  17 - UV Editor Basics - Peel Tools.mp4 43.2 MB
  18 - UV Editor Basics - Arrange Elements and Elements Properties.mp4 35.8 MB
  19 - Knowledge Application - Unwrapping the Sword.mp4 65.2 MB
  20 - Knowledge Application - Unwrapping the Helmet Crest.mp4 38.8 MB
  21 - Knowledge Application - Finishing the Helmet Crest.mp4 37 MB
  22 - Knowledge Application - Unwrapping the Helmet.mp4 65.6 MB
  23 - Knowledge Application - Unwrapping the Visor.mp4 52.2 MB
  24 - Knowledge Application - Unwrapping the Tunic.mp4 83.4 MB
  25 - Knowledge Application - Unwrapping the Belt.mp4 47.2 MB
  26 - Knowledge Application - Unwrapping the Hands.mp4 100.8 MB
  27 - Knowledge Application - Unwrapping the Feet.mp4 42.8 MB
  28 - Knowledge Application - Packing the UVS.mp4 74.4 MB
  29 - Knowledge Application - Rendering UVW Templates.mp4 50.9 MB
  Project_Files.rar 37.8 MB
  ▲ 30 total files

Description


Duration 3h 33m Project Files Included MP4

When looking to move an asset from the modeling phase of a pipeline to texturing, there is an important step that must be taken so textures can be created for the asset: a UV layout must be created. This process of unwrapping a 3D object into 2D space has been around for quite some time but is still widely used in several industries. In this course, 3ds Max UV Mapping Fundamentals, you’ll get up to speed and productive in no time when it comes to laying out UVs in 3ds Max. First, you’ll start by learning about several different forms of projection that can be used as a starting point in the creation of UVs. Next, you’ll explore how to start to combine different forms of projection for more complex shapes. Then, you’ll learn about some things you need to be looking for, including distortion, overlapping of UVs, and UV scaling. You’ll discover how to create a UV layout from start to finish for our knight asset. Finally, you’ll walk through each piece of the model, tackling problems and tough areas together. After completing this course, you’ll be ready to start creating UV layouts for your own assets in 3ds Max. Required Software: 3ds Max 2017

Tutorial is deleted from website,sorry there is no other link !

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