Udemy - MAYA 2022 Basic Tutorial for Beginners LEVEL 2

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Udemy - MAYA 2022 Basic Tutorial for Beginners LEVEL 2 (Size: 1.7 GB)
  1. Intro.mp4 20.8 MB
  1. Intro.srt 1.4 KB
  10. 9 using the 3d paint tool.mp4 137.6 MB
  10. 9 using the 3d paint tool.srt 19.8 KB
  11. 10 using image files as textures.mp4 96.7 MB
  11. 10 using image files as textures.srt 10.5 KB
  12. 11 working with bump and normal maps.mp4 204.7 MB
  12. 11 working with bump and normal maps.srt 22.6 KB
  13. 12 creating the final image image.mp4 203.5 MB
  13. 12 creating the final image image.srt 22.8 KB
  2. Introduction.mp4 204.4 MB
  2. Introduction.srt 20.3 KB
  3. 2 making the springle shape.mp4.mp4 127 MB
  3. 2 making the springle shape.mp4.srt 18.2 KB
  4. 3 Texturing the springles.mp4 62.6 MB
  4. 3 Texturing the springles.srt 10.4 KB
  5. 4 using mash to distribute the springles.mp4 104.4 MB
  5. 4 using mash to distribute the springles.srt 11.3 KB
  6. 5 adding more items to the mash network.mp4 145.3 MB
  6. 5 adding more items to the mash network.srt 14.8 KB
  7. 6 using the mash placer node.mp4 163.7 MB
  7. 6 using the mash placer node.srt 17.6 KB
  8. 7 uv unwrapping.mp4 145.6 MB
  8. 7 uv unwrapping.srt 16.4 KB
  9. 8 uv unwrapping th doughnut.mp4 173.8 MB
  9. 8 uv unwrapping th doughnut.srt 19.5 KB
  Bonus Resources.txt 409.6 B
  Get Bonus Downloads Here.url 204.8 B
  ▲ 28 total files

Description


MAYA 2022 Basic Tutorial for Beginners LEVEL 2
https://CourseLala.com

Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 48.0 KHz
Language: English | Size: 1.74 GB | Duration: 2h 28m

3d Texturing and UV mapping in Maya 2022

What you'll learn
Understand how to work with Mash
Understand how UV mapping woks in Maya
nstrate the ability to correctly texture your 3d models using image files
Have a working knowledge of how to apply bump and normal maps

Requirements
Watch the first part of this tutorial series
Description
This is the second part in this Autodesk Maya basic tutorial for beginners series. If you have not watched the first part then I suggest watching that first and then come to this. Our main objective in this class is for you to have an idea of what proceduralism is and how to work with Mash. We will continue with the 3d model of the doughnut we made in the first part, we will add sprinkles and create more detailed textures for our doughnut model. When your done you should be able to create more appealing and realistic textures for your 3d models.

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